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[补丁] X: Rebirth(X-重生) 补丁更新修复内容表(2015.10.10最新3.61)

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发表于 2013-11-20 12:35:24 | 显示全部楼层 |阅读模式
本帖最后由 FreemanGL 于 2015-10-28 16:38 编辑

购买正版享受即时更新推送!

英文官网地址:http://forum.egosoft.com/viewtopic.php?t=347278

最近更新内容未做搬运和翻译,请各位自行到官网以上帖子查看
版本  3.61 修补程序  (201320) - 2015-10-09(翻译by:Catuzki)
• 由于最近的steam客户端更新,在某些情况下,鼠标光标可能会被“卡住”。我们发布了一个修补程序来解决这个问题,steam开发人员正在排查潜在的原因。

版本 3.60 (200382) - 2015-09-25
• 添加切换HUD显示功能(默认键位shift-h)
• 改进“飞行辅助关闭”模式,允许停止操作
• 改进空白区域的AI路径和任务指导
• 改进发射器的DPS计算,包括了导弹发射塔已被击毁这一非常严重的错误
• 修复多个原因导致的“交易卡壳”
• 修复维修空间站后,施工舰船乱加未建造的升级件的问题
• 修复加载存档后焊接无人机偶尔在错误的空间站组件上工作的情况
• 修复玩家舰船不在队列时,忽略“自动加油”这一船长指令的情况
• 修复粒子束武器不随着时间的推移变热的问题
• 修复几个空间站的信息点的位置
• 修复只有部分原料存在时,部分次要原料利用率不显示在菜单上的问题
• 修复对任务提供点或信息点设定目标时,造成区域地图停止工作的问题
• 修复维修滑块上的热键和后退按钮不起作用的问题
• 修复游戏中当点击使游戏变成焦点时,对于鼠标的处理
• 修复如果扩展列表是空的,则在扩展菜单中不提供steam创意工坊
• 修复用星图选择星门
• 修复几个导致崩溃的原因
• 几个小的内存和性能优化
Version 3.61 Hotfix 1 (201320) - 2015-10-09

• Fixed problem with stuck mouse cursor caused by Steam client update.

Version 3.61 (200382) - 2015-09-25

• Added ability to toggle HUD display (default mapping Shift-H).
• Improved "flight assist off" mode by allowing stop key to operate.
• Improved AI pathing and mission guidance to and from Empty Space zones.
• Improved DPS calculations for launchers including one very wrong case of overpowered missile turrets.
• Fixed multiple causes of "stuck trades".
• Fixed construction vessels adding unbuilt upgrades after repairing a station.
• Fixed welder drones occasionally working on wrong parts of station after loading savegame.
• Fixed player owned ships ignoring the "Refuel automatically" Captain's option when they are not in squad.
• Fixed beam weapons not heating up over time.
• Fixed infopoint location at several stations.
• Fixed secondary resource efficiency effects not showing up in menus when only some resources are present.
• Fixed targeting of mission offer or infopoint causing zone map to stop working.
• Fixed hotkeys and back button on repair menu slider not working.
• Fixed in-game processing of mouse clicks when click is bringing game window into focus.
• Fixed Steam Workshop options not being available in Extensions menu if the extension list is empty.
• Fixed selection of gates using map.
• Fixed several more causes of crashes.
• Several small performance and memory optimisations.

Version 3.60 (198327) - 2015-09-02

• New Feature: Target can now be set directly from within the holomap.
• New Feature: Flight assist mode can now be disabled.
• Added audio feedback for when the game is saved.
• Added possibility to talk to Ship Dealers and buy/sell ships remotely via the station's communication conversation.
• Improved behaviour of acceleration/deceleration controls when crossing zero speed boundary.
• Improved text-readability of distance and destination texts at target elements.
• Improved performance and responsiveness of UI.
• Improved accuracy of mouse click/pick detection.
• Improved shooting behavior in external view.
• Improved readability of start menu, options menu and sidebar by removing "scan lines".
• Improved accuracy of out-of-sector trade lane calculations resulting in faster trades via Cargolifters URVs.
• Fixed memory leak in upkeep missions causing large savegames and long game shutdown times.
• Fixed player falling through floor of ship if walking around while in super-highway.
• Fixed broken player movement after certain multi-stage conversations.
• Fixed mouse cursor being stuck hidden and confined when loading a savegame while on a platform.
• Fixed police not picking up all dropped illegal containers from player when scanned.
• Fixed engineer repairing hull too slowly if there are no other damaged elements.
• Fixed shipyards potentially starting to build when something is docking/undocking.
• Fixed ships/stations still shooting at objects when they shouldn't in certain cases.
• Fixed some cases where small ships and drones were dragged by capital ships instead of flying to the correct destination.
• Fixed combat drones not using evade manoeuvers in several cases.
• Fixed missing weapons in playership encyclopedia entry.
• Fixed several issues with crafting mission.
• Fixed several issues with text and localisations.
• Fixed several issues with the Twilight Sentinel plot battle.
• Fixed Plutarch Overwatch station repairing itself after being destroyed.
• Fixed engine rotation of the Eterscel Raider.
• Fixed trade reservation clean up when canceling trade plans on player-owned ships.
• Fixed issues with drone capacity after a drone launch pad is destroyed.
• Fixed not being able to steer after loading certain savegames.
• Fixed several bugs related to launching and docking remote controlled drones.
• Fixed some cases where mouse-picking positions on menus were incorrect.
• Fixed distance text at target elements not being centered.
• Fixed details menu for ships in construction.
• Fixed some incorrect speed values in menus.
• Fixed problem highlighting station modules by clicking on them in the map.
• Fixed incorrect part positions in holomap detail view.
• Fixed accuracy issues with trade prices in savegames.
• Fixed rare cases of turrets trying to shoot through other objects which are in line-of-sight of their actual target.
• Fixed rare cases of sound-effects coming from the wrong positions in the cockpit or during remote control.
• Fixed several causes for managers reporting incorrect recommended budget and transferring too much money to player account.
• Fixed NPC built stations in the plot from sometimes never being completed by allowing a new builder ship to be ordered.
• Fixed several small glitches with the crosshair in external view.
• Fixed player being allowed to dock at ships after they were sold.
• Fixed re-entering ROVs at the last moment causing issues with bomb ammo and exiting the drone again.
• Fixed architect not asking for enough credits.
• Fixed incorrect profit calculations.
• Fixed cases of stuck ships in build-areas preventing stations from being constructed.
• Fixed missing rare engine reward bug in crafting mission.
• Fixed station-owned ships ignoring non-player-owned stations when attempting to sell off products or leftover cargo from their homebase.
• Fixed drone units being marked as "in use" even if launching them failed.
• Fixed Traitor drones not replenishing bomb ammo when bombs are detonated while the drone is docked.
• Fixed certain cases of being unable to dock on captured ships.
• Fixed issue causing excessive stalls when quitting a game session.
• Fixed issue causing performance to degrade slowly over a long game session.
• Fixed several more causes of crashes.
• Several small performance and memory optimisations.

Version 3.53 (193580) - 2015-04-02

• Improved extension handling so that loading order of mods now follows defined dependencies.
• Fixed several of the most common remaining causes of crashes.
• Fixed capital ships being unable to boost if they have no shields (fix in 3.51 did not work in all cases).
• Fixed broken buttons on player ship entry in encyclopedia.
• Fixed rounding error relating to upgrade counts.
• Fixed missing text truncation for objectives in Mission Manager.

32-bit

The system requirements for the game have always stated that it requires a 64-bit version of Windows, and the 64-bit version of the game is now successfully in general use.

There is no 32-bit version for 3.xx. Please note that The Teladi Outpost DLC is not compatible with the final 32-bit release, 2.51.

Version 3.52 (193370) - 2015-03-27

• Fixed default NPCs being able to board the playership and getting stuck.
• Fixed being able to get more than five skill stars through employee training before skills are revealed.
• Fixed ship animation issues when leaving the area and returning later.
• Fixed some Russian localisation issues.
• Fixed a problem loading plot savegames made in versions created prior to 3.51 while player ship docked.

Note: Although the last fix listed above does restore Yisha if she was accidentally removed in 3.51, we recommend that you do not use savegames made in 3.51 which suffered this problem as you may encounter problems such as stuck plot missions. Savegames made in 3.50 which would have suffered this problem had they been loaded in 3.51 should be be fine in 3.52.

Version 3.51 (193058) - 2015-03-20

• Collision shield damage now only applies to player ship, or drone when under player remote control.
• Improved balancing and accuracy of combat calculations when player is not present.
• Fixed missing drone docks on Sucellus and Balor.
• Fixed missing shield protection for drone bays on large Teladi ships (Teladi Outpost DLC only).
• Fixed player being thrown far into empty space when leaving super highway under autopilot.
• Fixed mass-traffic "clumping" after loading a savegame.
• Fixed problem with mapping buttons on certain joysticks.
• Fixed very rare case where a target might not be selected using gamepad controls.
• Fixed delay when launching mining drones from Teladi capital ship (Teladi Outpost DLC only).
• Fixed engineers not returning Construction URVs in some situations.
• Fixed incorrect maximum shield values during and after construction.
• Fixed repairing of station parts not correctly restoring surface elements.
• Fixed "free" upgrades on stations extended when the player is not present.
• Fixed scan station missions not completing.
• Fixed missing variation name on several ships.
• Fixed "zombie" NPCs on certain stations who will not respond to attempts to talk.
• Fixed capital ships not being able to boost if shields are too low.
• Fixed claimed ships not running commands after claim is complete.
• Fixed drones bumping while trying to dock on certain docks.

Version 3.50 (192864) - 2015-03-12

• Added new Onil mining ships to Canteran shipyard in DeVries.
• Added "Container Magnet" which attracts nearby collectables to the player ship (now with key for activation).
• Added several new generic missions and mission variants.
• Added new generic mission for clearing explosives or rigged asteroids.
• Added upkeep missions for assigning ships to stations and acquiring drones.
• Added voice notification for incoming missile on player ship.
• Added hint display to loading screen.
• Added option to give New Orders to player ships without Commander.
• Added come back on board command to npc detail menu.
• Added hotkey to toggle sound on/off (not mapped by default).
• Added text search field to map.
• Added FXAA to graphics options.
• Improved station manager and station owned ship trade behaviour.
• Improved balancing and accuracy of combat calculations when player is not present.
• Improved collision handling so that small collisions don't cause damage.
• Improved response of player owned stations to nearby player ships being attacked.
• Improved relation change behaviour on accidental hits, preventing friendly factions from attacking each others so fast.
• Improved capital ship collision avoidance with other capital ships.
• Improved police mass-traffic scan reaction to collision.
• Improved missile turret target selection.
• Improved stability of in-game map.
• Improved Russian localisation.
• Fixed multiple problems with capital ship shields and engines.
• Fixed escort ships respawning when loading a savegame.
• Fixed ships still attacking targets after the pilot bails, or ship is captured or claimed.
• Fixed several cases of turrets still shooting when there is no line-of-sight.
• Fixed capital ships not attacking after commander was destroyed on 'Withdraw from Battle' order.
• Fixed autopilot causing loss of control if it auto-deactivates while a menu is open.
• Fixed add/remove ships from squad while player is docked resulting in wrong commands.
• Fixed player ships with command action 'Waiting for drones' instead of 'Standing by' in some stations.
• Fixed one ship being able to be selected for modification at two different ship traders at the same time.
• Fixed planned trade trips not being cleared when assigning a squad ship to work for a station/ship.
• Fixed map not displaying objects around player property in some situations.
• Fixed menu issue allowing pilots to be sent to stations and capships.
• Fixed remote transfer selling all player drones of a type regardless of specified amount.
• Fixed fighter drones not changing their flight behaviour in some situations.
• Fixed several issues resulting in unit storage calculations to become incorrect.
• Fixed some specialist NPCs being incorrect types of characters.
• Fixed case where player could be asked to talk to someone who did not exist.
• Fixed positions of Construction Vessels which were pushed away from their stations.
• Fixed several problems with superhighway flight and exit.
• Fixed case of peculiar player movement when ending communication with an NPC while on a platform.
• Fixed trade offer target elements being displayed for invalid/outdated trade offers.
• Fixed plot course button being available in map modes.
• Fixed detail monitor not folding away under certain circumstances.
• Fixed map zoom being disabled for ware exchange partner selection.
• Fixed incorrect count of known systems in encyclopedia.
• Fixed several menu scrolling issues.
• Fixed several cases of plot ships being destroyed and left-over plot objects.
• Fixed engineers not repairing as fast as they should in some situations.
• Fixed captured ships not being taken into account resulting in certain missions not being flagged as completed.
• Fixed incorrect hull display in certain menus.
• Fixed several issues with navigation meshes.
• Fixed boost effects not always being removed when they should.
• Fixed pilot on boarding pod not being able to claim small ships.
• Fixed lockboxes remaining after being opened.
• Fixed cases of capital mining ships getting stuck when mining turrets have no line of sight.
• Fixed engineers not finishing repairs resulting in Construction URVs being stuck indefinitely.
• Fixed ships getting stuck at end of fly-to movement in several situations.
• Fixed The Teladi Output DLC factions not rewarding reputation after the player killed enemies.
• Fixed Xenon ships being used by mission characters.
• Fixed CVs not becoming subordinate of station if game not saved/loaded while architect assigned to CV.
• Fixed duplicate NPC stations built during the plot.
• Fixed "lost" storage on previously-hacked ships.
• Fixed station managers stuck "executing trade" when loading older savegames.
• Fixed engineers sometimes trying to repair items that are not damaged.
• Fixed NPCs not responding to enemies of their commander's other subordinates.
• Fixed mass traffic police attacking too far away from their home-base station..
• Fixed infopoints and platforms on player stations being flagged as "undiscovered" until they have been scanned.
• Fixed various trade computer errors (e.g 64).
• Fixed lost Construction URVs or with Command Explore.
• Fixed excessively loud highway entry sound.
• Fixed broken pre-selection of menu rows in several cases.
• Fixed incorrect credits due value on player menu.
• Fixed player ship not being able to launch Constrictor missiles when loading older savegames.
• Fixed cases with repair drones not returning after they finish.
• Fixed several plot-stopping errors.
• Fixed Protection Detail mission problem resulting in player not being able to finish it.
• Fixed upkeep missions suggesting incorrect credit transfers.
• Fixed ship-to-ship trades finishing instantly.
• Fixed jerky movement of trade mass traffic.
• Fixed boarding pods avoiding the ship when flying to it.
• Fixed UI mod files failing to load from catalogs.
• Fixed more causes of menu crashes.
• Fixed several more causes of common crashes.


版本 3.20 (190820) - 2015-02-03 (翻译来自:ETA3minutes)

我们很高兴地宣布带来更多修复和改进的3.20更新正式发布了

新内容和改进:
  • 在资产列表中添加燃料信息和计划行程
  • 在建筑师命令中添加建造进程
  • 在玩家状态中添加贸易收入
  • 在玩家座驾信息中添加登船战斗力
  • 在监视器中添加收集合成部件时的合成进度
  • 为捕获的船只添加航行日志
  • 当玩家舰船被击毁后航行日志中会加入击毁者的信息
  • 通过利用舰船的防御能力来强化玩家空间站的防御行为
  • 改进导弹发射时的飞行动作
  • 改进转移货物时靠港和离港的飞行动作
  • 改进船坞舰船菜单的价格信息
  • 改进小游戏中单击识别的精度
  • 改进环境音效

修复:
  • 修复一个导致高速路入口不工作的问题
  • 修复一些合成物品被意外摧毁的情况
  • 修复满载货物的船只被分配给空间站后不正常工作的情况
  • 修复分配给空间站的船只在空间站扩展并引入新产品后不使用所有相关货物的问题
  • 修复上锁货柜在摧毁后弹出货物的问题
  • 修复罕见情况下新开局后空间站的专家丢失的问题
  • 修复玩家舰船在遭到玩家自己的攻击时进行报告的问题
  • 修复玩家舰船摧毁目标时不损失声望的问题
  • 修复合成物品任务的一些问题
  • 修复修复出售船只时船只的售价没有考虑损伤程度的问题
  • 修复特定旧版本存档中一些生产模块的生产进程卡住的问题
  • 修复捕获无人船时登船舱位置错误的问题
  • 修复卖出的受损船只由于没有工程师而卡住的问题
  • 修复一些指令信息错误显示“离港中”的情况
  • 修复在区域地图上除了当前区域外其他区域的目标点选问题
  • 修复在特定情况下改变缩放方向时全系地图的缩放卡住的问题
  • 修复在全息地图上选择星门时错误的操作反应
  • 修复罕见情况下地图地图无法显示正确目标的问题
  • 修复当臭鼬离得太远时扫描/黑客无人机的操控界面中不显示信息地点的问题
  • 修复OOS时空间站攻击射程外目标的问题
  • 修复特定开局中“未知派系”提供折扣的问题
  • 修复一些不必要的声望损失的情况
  • 修复一些菜单中的文本重叠
  • 修复一些次生资源的使用
  • 修复玩家舰船被中立船只攻击时没有反应的问题
  • 修复当被护送船只被摧毁后护航船只的错误反应
  • 修复特定船厂的库存中没有采矿或采集无人机的问题
  • 修复在使用重型激光MK1时武器面板不显示正确武器的错误
  • 修复计划行程中的买/卖文本错位的情况
  • 修复在已配备无人机菜单中的UI重叠
  • 修复无法将CV分配给已建成的空间站的问题
  • 修复不同UI显示的货物交换信息不一致的问题
  • 修复一些在应显示UI时没有显示出来的情况
  • 修复由于UI错误玩家无法接受任务的情况
  • 修复游戏停止接收任何设备输入的情况
  • 修复当百科中的描述很长时UI崩溃的问题
  • 修复一些不显示雇员的技能水平的情况
  • 修复特定情况下任务计时器不在菜单中显示的问题
  • 修复没有维护任务时仍然显示维护任务类型的问题
  • 修复丢失的点击菜单关闭按钮的音效
  • 修复Teladi凤凰上丢失的护盾发生器
  • 修复Teladi信天翁(液体型)上丢失的燃料储存
  • 修复游戏安装在包含Unicode字符的文件夹下导致的问题
  • 修复一些较小的内存溢出
  • 修复一些MOD导致的游戏崩溃
  • 修复一些游戏崩溃问题并改进游戏崩溃反馈

Version 3.20 (190820) - 2015-02-03

• Added fuel info and planned trips to property owned menu.
• Added build progress info to architect order.
• Added credits due from trades to player status menu.
• Added boarding attack strength to player ship info menu.
• Added crafting progress info to event monitor when collecting crafting items.
• Added logbook entry for captured ships.
• Added killer information to logbook entry when player-owned objects are killed.
• Improved player station defence behaviour to include defence of ships.
• Improved guided missile flight behaviour when launching them.
• Improved Transfer Wares flight movement when docking and undocking.
• Improved price info in menus for ships at shipyards.
• Improved accuracy of click-recognition in mini-game.
• Improved ambient sounds.
• Fixed a case resulting in non-working highway entry gates.
• Fixed several cases where crafting wares were destroyed unexpectedly.
• Fixed cases of ships full of wares not performing correct behaviour if assigned to a station.
• Fixed ships assigned to stations not using all relevant wares when station extensions introduce new products.
• Fixed lockboxes ejecting wares when destroyed.
• Fixed rare case of missing specialists on stations in some newly-started games.
• Fixed player-owned ships reporting attacks by player.
• Fixed reputation not being lost when player-owned ships destroy objects.
• Fixed several issues with crafting missions.
• Fixed ship damage not being taken into account when selling ships.
• Fixed stuck production in some production modules in certain older savegames.
• Fixed incorrect boarding pod position when claiming an ownerless ship.
• Fixed case where damaged ships could become stuck when sold due to missing Engineer.
• Fixed command info incorrectly displaying 'Undocking' in several cases.
• Fixes clicks on zone map on objects in zones other than the current one.
• Fixed stuck holomap zoom if changing zoom direction under certain conditions.
• Fixed inconsistent behaviour when selecting gates on the holomap.
• Fixed rare case where map failed to display proper object.
• Fixed info locations not being visible while in Scanner/Hacker drone if Skunk is too far away.
• Fixed stations attacking objects that are too far away when player is not present.
• Fixed discount from "unknown faction" in certain gamestarts.
• Fixed unnecessary reputation loss events in some cases.
• Fixed some instances of overlapping text in menus.
• Fixed secondary resources usage.
• Fixed player-owned ships not reacting to neutral ships attacks.
• Fixed incorrect behaviour of ships escorting other ships when the escorted ship is destroyed.
• Fixed certain shipyards not having miner or collector drones in their inventory.
• Fixed weapon panel not showing the correct weapon for the Heavy Laser MK1.
• Fixed reversed buy/sell text in planned trips info in some cases.
• Fixed overlapping menu elements in equip drones menu.
• Fixed not being able to deploy a CV to a station which already finished construction.
• Fixed inconsistencies in ware exchange info between different UI displays.
• Fixed some cases where UI was not visible when it should have been.
• Fixed case where player could be locked out of mission offer due to UI issues.
• Fixed case where game stops accepting any input.
• Fixed UI crash in encyclopedia with very long descriptions.
• Fixed some cases of employee skills not being visible.
• Fixed mission timer not showing up in menus under certain circumstances.
• Fixed upkeep mission category being displayed if there are no upkeep missions.
• Fixed missing sound when clicking on menu close button.
• Fixed missing shield generators on Teladi Phoenix.
• Fixed missing fuel storage on Teladi Albatross (Liquid).
• Fixed problems caused by the game being installed in folders with names containing Unicode characters.
• Fixed some minor memory leaks.
• Fixed various crashes caused by issues introduced by mods.
• Fixed several causes of common crashes and improved crash reporting.

版本 3.10 (190048)  - 2014-12-18(翻译来自:ETA3minutes)

作为2014年的最后一次更新,3.10修复了一些3.00中反馈的问题。节日快乐!
  • 修复当任务链中某一环没有任务报酬会导致整个任务链失败的错误
  • 修复目标点小于6个的黑客入侵任务无法完成的错误
  • 修复Teladi游戏开局中的玩家舰船没有任何活动的错误
  • 修复臭鼬的货物交换异常费时的问题(以后的更新还会进行修复以避免这种问题再次发生)
  • 修复过早结束过场动画时走入驾驶舱的动作不停下的错误
  • 修复欧米克隆贸易船的驾驶舱位置挡住一个护盾发声器的错误
  • 修复舰船平台上够不着的箱子
  • 修复欧米克隆空间站上漂浮的广告牌
  • 修复信天翁XL(液体型)的船体值
  • 修复使用外部视角或读取存档后合成物品“挥发物”丢失的问题
  • 修复个别船只的名字中显示“(已删除)Teladi海盗”的错误
  • 修复3.0中个别船只船体部分丢失的错误
  • 修复在菜单中关闭自动导航后UI/控制卡死的错误
  • 修复一些可能导致游戏崩溃的问题并改进游戏崩溃反馈

Version 3.10 (190048) - 2014-12-18

• Fixed problem with mission chains where no reward being given would result in the entire chain being failed.
• Fixed hacking mission with fewer than 6 target points being impossible to complete.
• Fixed player-owned ships in Teladi game start having no actions running.
• Fixed excessively long timeout for stuck ware exchanges (further fixes to prevent it happening to come in a future update).
• Fixed cockpit walk-in animation not stopping when quitting a cutscene early.
• Fixed cockpit placement on Omicron Trade ship obstructing a shieldgenerator.
• Fixed unreachable crate on ship platform.
• Fixed floating adsign on Omicron station.
• Fixed hull value of Albatross XL (Liquid).
• Fixed loss of "volatile" crafting wares when using external view or after loading savegame.
• Fixed rare ships appearing with "(Remove) Teladi Pirate" in their name.
• Fixed missing hull sections in certain ships since 3.0.
• Fixed UI/control lockup if autopilot is deactivated from within a menu.
• Fixed some more causes of potential crashes and improved crash reporting.

版本 3.00 (189926) - 2014-12-11(翻译来自:ETA3minutes)
  • 新内容:支持旋转、拖动和在不同层级间自动缩放的全息星图
  • 新内容:现在可以在空白区域建造空间站了
  • 新内容:会对飞船造成损伤的危险区域
  • 新内容:新的支线任务
  • 新内容:训练雇员以提升技能
  • 新内容:玩家舰船和空间站间的货物交换
  • 新内容:目标切换子系统
  • 第一人称模式下可以奔跑了
  • 可以自定货物售价
  • 添加新的必须要把锁打掉才能打开的漂浮货柜
  • 为玩家座驾添加新的贸易和瞄准软件升级
  • 舰船燃料不足后呼叫玩家时增设开启自动补给燃料的选项
  • 建造进度在监视器和地图上显示
  • 添加在贸易菜单中显示不在队伍中的舰船的选项
  • 添加巡逻区域命令以保护区域
  • 添加采集资源命令以让舰船在不同区域采矿
  • 添加回收所有无人机的选项
  • 在百科中显示空间站建造成本
  • 在贸易菜单中添加预期利润
  • 在舰船经销商的无人机菜单中添加默认无人机配置
  • 在贸易详情页添加百科选项
  • 在新的主菜单中添加快捷键显示
  • 为资产列表、库存清单和离港添加快捷键
  • 当玩家在空白区域建造空间站后便可以对所在空白区域命名(对3.0中添加的新内容的改进)
  • 当开启/关闭扩展内容后添加重启游戏提示
  • 新的游戏内数据统计
  • 新的小贴士
  • 新文本的多语言化和语音化(3.0中的新文本)
  • 在资产列表菜单中添加广播命令选项
  • 添加“从战斗中撤退”的命令让舰船停火并飞离敌人然后待命
  • 星图菜单列表现在可以用左/右键进行折叠/展开操作
  • 当前区域外的玩家资产遭到攻击时会进行汇报
  • 新货物——煎饼
  • 为非玩家舰船和物件的互动菜单添加攻击选项(替换原来的呼叫)
  • 当玩家舰船被扫描出非法货物时将强行抛下非法货物并降低声望
  • 新的成就和数据统计
  • 添加对护盾发生器的黑客入侵选项,入侵成功后会导致护盾立即失效
  • 在舰船的信息菜单中显示登船抵抗能力
  • 在百科的空间站页面中添加每个建造阶段的预计成本
  • 改善不同游戏开局的平衡性
  • 改进对话的口才游戏
  • 改善不同对话奖励的平衡
  • 改进黑客入侵时的游戏体验
  • 提升AI躲避炮火的能力
  • 改进AI对燃料补充设施的选择以减少排队补充燃料的队列
  • 改进AI主力舰和舰队的进攻行为
  • 改进AI对导弹目标的选择
  • 改善小型战机对大型目标的进攻
  • 提升没有战机护航的主力舰在防御时的目标选择
  • 改善警备艇的扫描行为,给予更多时间抛出非法货物
  • 改善空间站遭到攻击后的反应时间
  • 改变高速通道广告牌的位置以避免交通堵塞
  • 改进价格计算和折扣系统让更多货物可以进行贸易(新的基准价格)
  • 改进警察执照价格、赏金和任务报酬的平衡性
  • 改进舰船的燃料补充行为减少浪费在燃料上的资金
  • 改善空间站雇员(包括其技能等级)对生产效率的影响
  • 改善AI工程师的平衡性
  • 改进全息星图的颜色设置
  • 改进声音层级以屏蔽当玩家在平台上时的外部声音
  • 提升在防御/进攻时防御官设定的反应时间
  • 当下令进攻时在开火前不会导致声望下降
  • AI战斗机动会在最大作战范围内进行
  • 改进Teladi的XL级战舰的平衡性
  • 改进推进器加速时主力舰的飞行
  • 战斗音乐现在会在当附近归玩家的飞船或空间站遭到或进行攻击时播放
  • 改进NPC贸易船的分配以解决宇宙中供需不协调的问题
  • 改进NPC矿船的行动以更好地分配资源
  • 改进价格范围的平衡性以创造更多贸易机会
  • 改进无人机和中小型船只建造的资源需求的平衡性
  • 改进登船战的平衡性
  • 技能等级更高的工程师现在可以将船的完整度维修至更高水平
  • 调整空间站不同部分的价格以更好反映它们的盈利能力
  • 调整NPC驾驶员在遭到攻击时逃跑的几率
  • 提高玩家舰船的跟随飞行技术
  • 提高执行“飞到我当前位置”命令的飞行技术
  • 改进玩家舰船遭到攻击时的反馈
  • 改进黑客入侵小时的音频反馈
  • 修复高速通道相关的音频偶尔失效的问题
  • 修复施工船的定位问题
  • 修复无人船在被占领之后的反应
  • 修复某些船的船体部分在没有损坏时呈现损毁的外观的错误
  • 修复更多情况下空间站由于某些货物库存塞满而停止生产的问题
  • 修复某些情况下防御官的进攻/防御设置无效的错误
  • 修复不友好的NPC在被问到“我在哪里可以找到···”问题时允许继续问下去的错误
  • 修复补充燃料命令在驾驶员信息中显示两次的错误
  • 修复舰船在离港时当前命令显示为“靠港”的错误
  • 修复舰船的资源采集列表中有其无法采集的资源的错误
  • 修复将船只卖出时的价格计算不考虑船只损坏程度的问题
  • 修复某些货物连对海盗、Xenon和主角自己都显示为非法货物的错误
  • 修复对空间站抛出的货物的收集不被标记为非法行为的问题
  • 修复日志信息中的资金显示为负数的错误
  • 修复折扣剩余时间信息丢失的问题
  • 修复玩家空间站显示信息解锁百分比的问题
  • 修复贸易菜单中货舱容量的计算错误
  • 修复舰船详细信息中错误的引擎数量
  • 修复信息菜单中生产时间不更新的错误
  • 修复“账户更新”提示有时显示双倍资金数目错误
  • 修复当驾驶员资金不足时交易完全失败的问题
  • 修复当空载的货运无人机在返回途中被摧毁时会有更多货物被输送的错误
  • 修复当玩家舰船加入或移出玩家小队时不完成当前任务的问题
  • 修复当平台上的开关在使用时存档后开关失效的问题
  • 修复跟随玩家的舰船在有交易命令时卡住的问题(卡住的交易会在当前指令结束后完成)
  • 修复主力舰不会对某些空间站开火的问题
  • 修复空间站在某些情况下不会对敌人开火的问题
  • 修复OOS下用导弹作为武器的舰船的火力输出计算
  • 修复炸弹无人机的弹药问题
  • 修复远程控制导弹在玩家停止遥控后停止移动的错误
  • 修复采矿船在无法卸货时可能会卡住的错误
  • 修复舰船在特定情况下不完成贸易清单的错误
  • 修复舰船在静止时看起来好像还在移动的问题
  • 修复船只卡在高速通道中的问题
  • 修复至少一种玩家座驾被甩到九霄云外的情况
  • 修复读档后驾驶舱视角移动失效的问题
  • 修复某些命令的音频反馈丢失
  • 修复在没有明确命令的情况下NPC的错误语音反馈
  • 修复最低预算没有考虑当地价格因素的问题
  • 修复在星图上查看不同星区时的物体位置错误
  • 修复鼠标准星在平台上激活时的随机初始位置
  • 修复目标循环选择有时跳过一个目标或选择错误的目标
  • 修复罕见情况下循环选择目标时当前目标丢失的问题
  • 修复用手柄选择特定目标时的问题
  • 修复维修之后的表面设备无法选择的问题
  • 修复建造、燃料补充或维修之后的主力舰不显示目标框的错误
  • 修复可收集物品的目标框错误循环
  • 修复其他一些罕见的目标框相关的问题
  • 修复一些和任务目标的重新标记相关的问题
  • 修复一些和准星信息显示相关的问题
  • 修复在功能菜单打开时安装了新的无人机后菜单不更新的问题
  • 修复了小型船只经销商的无人机菜单滑动范围
  • 修复某些情况下鼠标操作时功能菜单的按钮闪烁的问题
  • 修复功能菜单的按钮卡在使用状态的情况
  • 修复特定情况下日志中的鼠标点选的问题
  • 修复几个和准星显示相关的小问题
  • 修复另外几个菜单操作相关的问题
  • 修复护盾值不保存在存档中的问题(只对新存档有效)
  • 修复可以对航母下达采矿命令的错误
  • 修复星图中显示建造中的舰船的错误
  • 修复没有武器的非战斗小型船只加入战斗的错误
  • 修复空间站遭到玩家舰船攻击时不转为敌对的错误
  • 修复模块建造中的空间站的价格计算
  • 修复空间站损失所有弹药消耗设备之后仍然收购弹药的问题
  • 修复不显示声望暂时下降的提示的错误
  • 修复“攻击目标”命令的命令信息
  • 修复下令进攻时无法选择不同区域的空间站/舰船作为目标的错误
  • 修复OOS时小型战机不移动的问题
  • 修复OOS时的损伤情况
  • 修复OOS时舰船船体百分比的显示错误
  • 修复某些情况下当玩家离某个物体较近时转弯时候有“闪光”的问题
  • 修复在全屏模式下按Alt+Tab时功能菜单的声音重复播放的问题
  • 修复用固定帧率录制视频时的UI动画问题
  • 修复多个空间站的M级停靠位
  • 修复Xenon空间站的信息点
  • 修复阿尔比恩星系的室内光线过亮的问题
  • 修复Teladi舰船上丢失的引擎描述
  • 修复一些引擎没有爆炸/护盾效果的错误
  • 修复高速通道的贴图接缝
  • 修复一些舰船的镜像文本
  • 修复工程师在极短的停顿后立即开始维修的问题
  • 修复空间站在某些情况下不向敌人开火的问题
  • 修复个别情况下玩家座驾在使用远程控制后变得十分脆弱的问题
  • 修复OOS时维修之后的储存模块中占用容量的空货物
  • 修复互动菜单中有时候丢失的登船选项
  • 修复在高速通道飞行时功能菜单显示无人机无法使用的错误原因
  • 修复录制视频时错误的UI动画
  • 修复某些情况下小型船只和主力舰的“转移货物”命令
  • 修复跳过开场对话后其他介绍对话没有取消的问题
  • 修复一些对话的嘴型同步
  • 修复货运无人机的机械臂拾取动画
  • 修复又一个同一平台上出现多个舰船经销商的错误
  • 修复空间站有时在弹药库存已经满了的情况下仍然收购导弹的问题
  • 修复上一个升级中没有修正的某些空间站模块的旋转
  • 修复读取版本很老的存档后DLC空间站上的NPC分配
  • 修复大型交通网络可能永久性卡死的情况
  • 修复玩家在任务简报时按下ESC键后任务卡住的情况
  • 修复将合成的物件交给客户后任务失败的的情况
  • 修复谈话结束后的视角错误
  • 修复外部触发的音乐将战斗音乐覆盖的错误
  • 修复丢失的清空贸易清单的选项
  • 修复很多情况下物体的所有权改变后互动菜单不显示特定选项的错误(例如:当玩家占领/抢下/售出一艘船后)
  • 修复没有无人机时智能防御按钮仍然可用的问题
  • 修复OOS时受攻击者异常“宽容”的问题
  • 修复个别情况下无人机界面显示船体值的错误
  • 修复舰船的无人机黑客入侵
  • 修复一些导致游戏崩溃或UI卡死的错误,改进游戏崩溃的反馈
  • 通过优化提升游戏性能,尤其是在繁忙区域


32位

游戏的操作系统要求一直都是64位Windows,现在64位的的游戏程序已经被广泛使用

3.00没有32位版本。“Teladi前哨”DLC不兼容最后一个32位游戏版本2.51。

Version 3.00 (189926) - 2014-12-11

• New Feature: Interactive holomap with mouse support, rotation, panning and automatic zoom between map levels.
• New Feature: Stations can now be built in Empty Space zones.
• New Feature: Dangerous regions that can damage your ship.
• New Feature: Crafting of special items.
• New Feature: New non-plot mission chains.
• New Feature: Employee training to improve skills.
• New Feature: Ware exchange between player ships and stations.
• New Feature: Subsystem target cycling.
• Added ability to run in first person mode.
• Added custom trade offer price settings.
• Added new kind of floating crate that must be opened by destroying locks.
• Added new trade and targeting software upgrades for the player ship.
• Added option to enable automatic refuel when ships call player if they are out of fuel.
• Added build progress display to monitor and map.
• Added option to display non-squad ships in Trade Offers menu.
• Added Patrol Zone order to continuously secure a zone.
• Added Gather Resources for mining in different zones.
• Added option to recall all drones.
• Added encyclopedia page showing station build costs.
• Added estimated profit to trade menus.
• Added default drone setups to ship dealer drone menus.
• Added encyclopedia button to trade details
• Added shortcut display to new main menu.
• Added shortcuts for property owned, player inventory and undock.
• Added ability to rename Empty Space zones once a player station has been built there (improves new feature in 3.0).
• Added reminder to restart game after enabling/disabling extensions.
• Added new in-game statistics.
• Added new tips.
• Added localisations and voice recordings for new texts (new text in 3.0).
• Added Broadcast order button to property owned menu.
• Added new order 'Withdraw from Battle' to stop firing, fly away from enemies and wait for new orders.
• Added support for expanding/collapsing the map menu list with right/left keys.
• Added feedback when player property is attacked out of sector.
• Added pancakes.
• Added Attack action to interact menu for non-player-owned ships and objects (replaces Hail).
• Added event and reputation loss when player-owned ship is scanned and has to drop illegal cargo.
• Added new achievements and statistics.
• Added ability to hack shield generators resulting in shields being drained immediately.
• Added boarding resistance display to ship info menu.
• Added estimated total price per build stage to station build cost in encyclopedia.
• Improved gamestart balancing.
• Improved smalltalk gameplay.
• Improved smalltalk reward balancing.
• Improved hacking gameplay.
• Improved AI turret avoidance.
• Improved AI fuel station selection to reduce queues at the pumps.
• Improved AI attack behaviour on fleets of capital ships.
• Improved AI missile target selection.
• Improved small fighter attacks on big targets.
• Improved enemy target selection in non-fighter capital ships defending themselves.
• Improved police scan behaviour, giving more time to drop illegal inventory items.
• Improved duration of station response after being attacked.
• Improved positioning of highway advertising signs to avoid traffic.
• Improved price calculation and discount system to make trading viable for a wider range of wares (new base prices to come).
• Improved balancing of police licence prices, bounty rewards and mission rewards.
• Improved refuelling behaviour so that local budgets are no longer wasted on fuel.
• Improved effect on production efficiency of station employees, including skill levels.
• Improved AI engineer balancing.
• Improved holomap colour settings.
• Improved sound levels to muffle outside sounds when on a platform.
• Improved Defending/Attacking reaction time of the Defence Officer's configuration.
• Improved 'Attack Object' to not trigger negative reputation before start shooting.
• Improved AI combat movement to use the correct maximum combat range.
• Improved balancing of Teladi XL combat ships.
• Improved flight movement of boosting capital ships.
• Improved fight music so that it now also plays if a nearby player-owned object is attacked or attacks an enemy.
• Improved NPC trade ship distribution to address supply/demand inconsistencies in the default universe
• Improved NPC mining ship behaviour for better resource distribution.
• Improved balancing of ware price ranges for more interesting trade opportunities.
• Improved balancing of resources required for drone and small/medium ship construction.
• Improved balancing of boarding gameplay.
• Improved engineer repair behaviour allowing higher-skilled engineers to repair to a higher level.
• Improved balancing of station component prices to better reflect their contribution to profitability.
• Improved balancing of chance for NPC pilots to bail out when attacked.
• Improved default follow flight behaviour for player owned ships.
• Improved 'Fly to my Current Position' flight behaviour.
• Improved feedback from player-owned ships when under attack.
• Improved audio feedback for hacking gameplay.
• Fixed occasional highway-related sound cut-out.
• Fixed builder ship positioning.
• Fixed respawning of hidden ships once claimed.
• Fixed hull sections of certain ships appearing wrecked when they shouldn't.
• Fixed further cases of production getting stuck when storage for some products is full.
• Fixed attack/defend configuration of Defence Officer not working in some cases.
• Fixed unfriendly NPCs allowing further question options after 'Where can I find...?'.
• Fixed Refuel command being displayed twice in the pilot info.
• Fixed command info showing 'Docking' when ships undocking.
• Fixed wares being listed as available for resource gathering on ships not capable of mining them.
• Fixed damage not being taken into account when selling ships.
• Fixed some wares being illegal even to Pirates, the Xenon and Ren himself.
• Fixed collection of station dropped cargo not being flagged as illegal activity.
• Fixed negative credits in logbook messages.
• Fixed missing remaining discount time.
• Fixed "unlocked" percentage being shown for player-owned objects.
• Fixed incorrect unit capacity calculation in trader menus.
• Fixed incorrect number of engines displayed in ship detail menu.
• Fixed production times in the info menu not updating.
• Fixed 'Account Updated' notification sometimes reporting double amounts, even when transferred amounts are correct.
• Fixed trades failing completely if pilot funds are not sufficient for entire amount.
• Fixed additional wares being transported if an empty transport drone is destroyed on its return trip.
• Fixed player-owned ships not completing current tasks when being added to or removed from the player squad.
• Fixed switches on platforms not working when the game was saved while they were activating or deactivating.
• Fixed ships with trade orders stuck in following player ship (stuck trades will be completed after current task).
• Fixed capital ships not shooting at some stations.
• Fixed station not attacking enemies in several situations.
• Fixed damage per second simulation for ships using missiles as weapons when player is not present.
• Fixed demolition drone ammo.
• Fixed remote controlled missiles not moving if player stops controlling them.
• Fixed mining ships potentially getting stuck when they are unable to unload their wares.
• Fixed ships not finishing planned trade trips in certain situations.
• Fixed ships behaving as though moving while actually standing still.
• Fixed ships getting stuck in highways.
• Fixed at least one cause of unexpected warping of player ship to a new location.
• Fixed cockpit camera movement not working when loading a savegame.
• Fixed missing voice feedback for some orders.
• Fixed incorrect NPC voice feedback when there are no explicit orders.
• Fixed minimum budget display not taking into account local prices.
• Fixed object positions on map when viewing a different sector.
• Fixed random initial mouse position when mouse cursor activated on platform.
• Fixed target cycling sometimes skipping a target or selecting the wrong one.
• Fixed rare case of current target being lost when cycling targets.
• Fixed problems targeting certain objects using gamepad controls.
• Fixed repaired surface elements not being targetable.
• Fixed capital ships not showing target elements directly after having been constructed, refueled, or repaired.
• Fixed incorrect rotation of target element for collectible items.
• Fixed several other rare problems with target elements.
• Fixed various problems with "re-pinging" of mission targets.
• Fixed various problems with crosshair information display.
• Fixed Ability menu not updating if new drone is installed while menu is open.
• Fixed slider range for drones on small ship trader.
• Fixed flickering of buttons in Ability menu with mouse controls in some cases.
• Fixed case where buttion in Ability menu could get stuck in the active state.
• Fixed mouse-selection problems in dialog menu in certain cases.
• Fixed several minor issues with crosshair display.
• Fixed several other minor menu behaviour issues.
• Fixed shield values not being maintained over savegames (only applies to new savegames).
• Fixed mining order being available for CVs when it shouldn't.
• Fixed map mode showing ships in construction when it shouldn't.
• Fixed non-fighter small ships engaging fights even if they don't have fire-power.
• Fixed stations not becoming enemies when attacked by player-owned ships.
• Fixed price calculations for stations with build modules.
• Fixed stations not removing ammo offers if they no longer have any operational ammo-users.
• Fixed missing temporary reputation loss notification.
• Fixed command info on 'Attack Object' order.
• Fixed 'Attack Object' not attacking the target in several situations.
• Fixed stations/ships in different zones not being selectable for attack order
• Fixed small fighters not moving when player is not present.
• Fixed damage applied when player is not present.
• Fixed incorrect hull percentage display for ships when player not present.
• Fixed some cases of lights "popping" when player turns while close to an object.
• Fixed looping ability menu sound when pressing Alt-Tab in fullscreen.
• Fixed UI animation issues when capturing videos with fixed framerates.
• Fixed missing M-sized docks on various stations.
• Fixed infopoint location on xenon station.
• Fixed excessively bright lights in Albion interiors.
• Fixed missing engine descriptions on Teladi ships.
• Fixed missing explosion/schield effects on several engines.
• Fixed texture seam in local highways.
• Fixed mirrored text on several ships.
• Fixed engineer repairing first item after a pause almost instantly.
• Fixed stations not attacking enemies in some situations.
• Fixed rare case of player ship being invulnerable after using remote control.
• Fixed "ghost" cargo in storage that is wrecked and later repaired when player not present.
• Fixed boarding sometimes being missing from the interact menu.
• Fixed ability menu showing wrong reason for drones being unavailable during highway flight.
• Fixed UI-animation issues when capturing videos.
• Fixed 'Transfer Wares' command in several situations involving small and capital ships.
• Fixed cancelling intro conversations not cancelling the rest of the intro properly.
• Fixed lipsynch in certain conversations.
• Fixed transport drone arm pickup animation.
• Fixed another case of multiple ship dealers on one platform.
• Fixed stations sometimes offering to buy missiles for their turrets even though their ammo storage is full.
• Fixed possible rare case of some station component rotations not having been corrected in a previous update.
• Fixed NPC distribution on DLC stations when loading savegames from very old versions.
• Fixed case where mass traffic networks could get stuck forever.
• Fixed case where mission could get stuck if the player hit Escape during the mission briefing.
• Fixed case where mission could fail when giving crafted item to client.
• Fixed case of incorrect view after conversation ending.
• Fixed externally triggered music playing over fight music.
• Fixed missing option to clear shopping list.
• Fixed multiple cases where interact menu did not show certain actions if an object changed ownership (e.g. when the player claimed/boarded/sold a ship).
• Fixed Smart Defence button being available even if you had no drones.
• Fixed victims of attacks being excessively tolerant when the player is not present.
• Fixed rare issue with displaying hull values in the drone HUD.
• Fixed drone hacking of ships.
• Fixed several more causes of crashes and UI freezes, and improved crash reporting.
• Optimisations resulting in performance improvements, especially in busy areas.

32-bit

The system requirements for the game have always stated that it requires a 64-bit version of Windows, and the 64-bit version of the game is now successfully in general use.

There is no 32-bit version for 3.00. Please note that The Teladi Outpost DLC is not compatible with the final 32-bit release, 2.51.


发表于 2013-11-20 13:29:02 | 显示全部楼层
继续等待下一个大补
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发表于 2013-11-20 14:18:34 | 显示全部楼层
等待中文
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发表于 2013-11-21 09:24:04 | 显示全部楼层
我日 机翻都能算进来啊
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发表于 2013-11-24 14:29:22 | 显示全部楼层
在那下补丁?
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发表于 2013-11-25 12:10:16 | 显示全部楼层
BUG:有些敌机卡在空间站内部,出不来,不去管它,一会它自己会消失
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发表于 2013-11-27 18:49:10 | 显示全部楼层
...aa a a
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发表于 2013-12-4 02:23:17 | 显示全部楼层
怎么这里不更新1.18补丁的内容了呢
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发表于 2013-12-7 23:15:27 | 显示全部楼层
去哪下补丁?
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发表于 2013-12-7 23:15:54 | 显示全部楼层
[O:010:]怎么下?

点评

购买正版  发表于 2014-11-9 09:16
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