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[公告] X重生1.20和1.21更新预告

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发表于 2013-12-13 22:42:18 | 显示全部楼层 |阅读模式
本帖最后由 FreemanGL 于 2013-12-13 22:45 编辑

X Rebirth 1.19 was release on December 9th and contained a lot of fixes and improvements. Now we are working on 1.20 which will be in beta over the weekend and hopefully released early next week, and also 1.21 which will go into beta over the christmas holiday.

Target selection buttons
1.20 will introduce two new keys to set the target to the ship or enemy nearest to the cursor and two more keys to then cycle through a list of similar objects (i.e ships or enemies). This feature will be extended a little further with the 1.21 beta a few days later by also adding keys to select the closest ship or enemy. So this second pair of keys will also be setting your target to an enemy behind you if it is closer than objects in front of you. This works together with mouse and joystick controls, but can not be mapped to controller buttons at this moment. We recommend using the auto selection of a soft target for gamepad mode, but will also allow these new keys on gamepads if you have enough free buttons.

Performance
Both 1.20 and 1.21 will bring a couple of performance improvements. Some are a bit more risky and need more testing and are therefore in 1.21. The optimizations in 1.20 will get you the biggest benefit if rendering shadows is turned off.

and more...
As always both updates will also bring a lot of small fixes. The list of details will be posted when the version goes live.

UPDATE: Patch 1.20 will unfortunately not yet contain the planned target selection buttons. During our final tests we found a few issues with the new feature. Since we want to deliver the feature for you in a state which is as stable as possible, we decided to hold it back a bit further until we are sure to have it in a state which we are OK to release it in.

-Bernd
发表于 2013-12-14 12:20:04 | 显示全部楼层
引用自 CBJ:
• Fixed several more causes of crashes and freezes.
• Fixed mouse controls not working after loading certain savegames.
• Fixed trade ships getting stuck after upgrade.
• Fixed skipping trade menu when going back to it.
• Fixed graphics options not setting correct shaders.
• Fixed missing build notifications from architects in other sectors.
• Fixed player trade ships trying to trade with enemy stations.
• Fixed menus showing out of date info about build progress.
• Fixed trades in another sector taking too long.
• Fixed upkeep mission to deliver architect to builder ship not ending.
• Fixed player ships not being returned during plot missions (will not re-create ships already lost, sorry).
• Improved ship movement in certain situations.
• Improved logic for station owned miners.
• Cell Recharge (fuel) stations in Omicron Lyrae now require Bofu instead of Food Rations.
• Various performance improvements (should be most noticeable when shadows are NOT enabled).
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发表于 2013-12-13 22:48:48 | 显示全部楼层
沙发,字数限制补丁....

点评

竟然换头像了。。简直无法直视。。。  发表于 2013-12-13 23:20
和ID绝配的头像- -  发表于 2013-12-13 22:50
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发表于 2013-12-13 23:17:09 | 显示全部楼层
本帖最后由 mithras 于 2013-12-13 23:19 编辑

1.20下周早些时候发布,由于新问题,最近目标锁定功能不会添加。
1.21将在圣诞期间完成。

l两个补丁都提升了性能。

哦,还有一些小BUG修复,具体将在公布时发布
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发表于 2013-12-13 23:22:50 | 显示全部楼层
HammerSun 发表于 2013-12-13 22:48
沙发,字数限制补丁....

还没注意到,汗一个!
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发表于 2013-12-13 23:31:08 | 显示全部楼层
X重生1.19发布了12月9日,并包含了大量的修正和改进。现在,我们正在研究1.20这将是公测周末和下周初有望释放, 1.21也将进入公测过圣诞节。

目标选择按钮
1.20将推出两款新的密钥到目标设定为船舶或敌人最接近光标和两个键,然后循环相似的对象(即船舶或敌人)的列表。此功能将扩展远一点的1.21公测几天后也通过增加键,选择最接近的船舶或敌人。所以这第二对密钥也将目标设定为在你身后的敌人,如果它比在你面前的物体更近。此作品连同鼠标和操纵杆控制,但不能被映射在这一刻控制器按钮。我们建议使用自动选择的游戏手柄模式下的软目标,同时也将允许游戏手柄这些新的密钥,如果你有足够的可用按钮。

性能
两个1.20和1.21带来了一些性能改进。有些是有点风险更大,需要更多的测试,因此在1.21 。在1.20的优化将让你受益最大的,如果渲染阴影是关闭的。

更多...
一如往常两个更新也将带来很多小的修正。当版本正式上线的详情,将会张贴。

更新: 1.20补丁将遗憾的是尚未包含该计划的目标选择按钮。在我们最后的测试中,我们发现了一些问题与新的功能。既然我们要在一个状态,尽可能提供稳定的功能给你,我们决定远一点抱回来,直到我们一定要把它在一个国家,我们都OK来释放它。
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发表于 2013-12-13 23:33:10 | 显示全部楼层
1.20正式版,将不会有目标锁定功能。。。。。。。。得等到1.21
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发表于 2013-12-14 00:16:49 | 显示全部楼层
也就是说空间站BUG 要修复最少得等到122 交通事故版去了.
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发表于 2013-12-14 11:48:07 | 显示全部楼层
等更~~~~等更~~~~
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发表于 2013-12-14 12:21:13 | 显示全部楼层
引用自 CBJ: • Fixed several more causes of crashes and freezes.  • Fixed mouse controls not working after loading certain savegames.  • Fixed trade ships getting stuck after upgrade.  • Fixed skipping trade menu when going back to it.  • Fixed graphics options not setting correct shaders.  • Fixed missing build notifications from architects in other sectors.  • Fixed player trade ships trying to trade with enemy stations.  • Fixed menus showing out of date info about build progress.  • Fixed trades in another sector taking too long.  • Fixed upkeep mission to deliver architect to builder ship not ending.  • Fixed player ships not being returned during plot missions (will not re-create ships already lost, sorry).  • Improved ship movement in certain situations.  • Improved logic for station owned miners.  • Cell Recharge (fuel) stations in Omicron Lyrae now require Bofu instead of Food Rations.  • Various performance improvements (should be most noticeable when shadows are NOT enabled).
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