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[公告] X-重生(X: Rebirth)1.24更新包正式发布(12号升级包,大更新)

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发表于 2014-2-7 10:02:43 | 显示全部楼层 |阅读模式
本帖最后由 FreemanGL 于 2014-2-7 10:04 编辑

正版玩家应该已经得到更新包推送

修正列表:(翻译来自:ETA3minutes)

包含了1.23测试版中未加入的改动

  • 新功能:增加锁定离准星最近目标/最近的敌人/下一个/上一个目标的快捷键,更多改进计划中
  • 新功能:包含了非剧情任务、玩家舰船、折扣/佣金和游戏提示的日志系统,计划让日志记录囊括更大的范围
  • 在宝石制造添加造船厂
  • 为某些主力舰添加护航战机
  • 增加海盗,掠夺者和Xenon的活动
  • 修复星图在特定情况下突然关闭的错误
  • 修复更多导致玩家在读档后被传送到未知地点的错误
  • 修复摧毁舰船后目标选框不消失的错误
  • 增加目标选框更新的频率
  • 修复货物收集模式(捡垃圾模式要修到什么时候 ,翻译N个版本前的更新内容时候就已经有说在修复这个模式的错误了·······)
  • 修复采矿船收集货柜的错误
  • 修复玩家不在场时建造重新开始的一个问题(仍剩余一个建造错误········还好意思说 ·····)
  • 在交易菜单添加空间站/舰船的过滤器
  • 为特定NPC增加对雇佣选项的否定回答(你们特么闲着无聊是么 !!!)
  • 防止某些剧情船只被卖掉
  • 修复与管理员的转账的时间问题
  • 添加让已派遣的NPC返回玩家船只的菜单
  • 修复陆战队员在玩家船只菜单中不显示出来的问题
  • 修复施工船菜单不更新玩家账户的问题
  • 修复小行星域总产量负数的问题
  • 修复更多武器数量不一致的问题(是指空间站显示的炮台数量莫名其妙改变?)
  • 修复船只经销商无人机数量计算的问题(算数都没学好也能去做船只买卖 ?这社会倒退太严重了吧·······)
  • 修复几个激活的任务/导航信息被关闭的错误
  • 修复任务目标中丢失/错误的高速公路名称
  • 修复把船分配给没有管理员的空间站的问题
  • 删除百科中“taglauncher”条目
  • 删除百科中的平民派系(这又是为啥?留着当做了解故事背景有啥不好的········)
  • 修复几个百科布局的问题(可能是指百科中一些文本重叠、超出框外的问题)
  • 修复建造/修复无人机的几个问题
  • 修复特定情况下根据交易清单作出的货仓容量预测不正确的问题
  • 修复某些事件中交易菜单不追踪选中船只的问题
  • 为玩家小队中的船只添加默认“保护”行为
  • 改进主力舰的战斗行为
  • 修复舰船不攻击的问题
  • 修复敌人在特定情况下不攻击正确目标的问题
  • 修复一个导致舰船跳跃到未知地点的错误
  • 修复玩家船只有时离港后出现在错误位置的问题
  • 修复有时修理玩家船只时给工程师付两次帐的问题
  • 修复玩家引擎价格计算不正确
  • 修复船只菜单中不正确的武器数量
  • 为空间站工作的舰船在把货物交给他们所属空间站时不再进行“出售”(只是转移货物,没有金额变动)
  • 船厂和燃料站不会再耗尽资源(可能要等一阵子才生效)
  • 修复货物转运无人机撞上矿船船体阻碍交易
  • 降低矿船运给空间站的矿产比空间站要的还多的可能性
  • 添加停靠快捷键(默认Shift+D)
  • 修复施工无人机出现在财产列表的问题(不能靠卖施工无人机刷钱了?)
  • 修复选项菜单里出现的“keycode NNN”(没遇到过这个,不知道中文版里显示的什么·······)
  • 修复详情监视器里用到的键位能被重设定的问题(C, I 和 G键)
  • 改变天琴座欧米克隆造船的资源消耗
  • 改变德弗里斯船厂可建造的船只
  • 修复不生产无人机的一体化URV工厂的URV码头信息型号
  • 修复某些已扫描部分导致的扫描声音重复播放
  • 修复离开座舱时扫描的高亮效果不消除的问题
  • 修复交易任务不完成的问题
  • 修复猎石共和国空间站的通风管道卡住玩家的问题
  • 修复阿尔比恩的停靠平台内漂浮的板条箱
  • 修复德弗里斯小麦农场漂浮的广告牌和不正确的交通运输
  • 修复德弗里斯船厂内部方向指针
  • 修复监狱内光线太暗的问题(真得闲 ·········)
  • 修复德弗里斯的修理平台内长凳阻碍机库入口的问题
  • 修复德弗里斯的修船厂内NPC卡在储物柜里的问题
  • 修复取不出纸箱里的东西的问题
  • 改善俄文版本
  • 改善对中文文本的支持
  • 修复一个在特定硬件上的无边框窗口模式的问题
  • 修复船只在特定情况下过度射击导致的卡死和内存相关的游戏崩溃
  • 修复几个导致游戏崩溃的问题
  • 更多小的性能提升


Patch 1.24 - 2014-02-04

Includes changes from Patch 1.23 that was not released outside the Beta process.

• New feature: Manual target control with keys for target nearest crosshair, closest enemy and next/previous target. Further improvements planned.
• New feature: Logbook system covering non-plot missions, player ships, discounts/commissions and game tips. Logging of a wider range of events planned.
• Added shipyard to Gemstone Manufacture.
• Added escort fighters to some capital ships.
• Increased Pirate, Reiver and Xenon activity for more action.
• Increased yields for mining regions in DeVries and Maelstrom.
• Fixed error causing map to suddenly close under certain circumstances.
• Fixed more causes of being teleported into the middle of nowhere on loading a savegame.
• Fixed cases where destroying a ship could result in the target element not getting removed.
• Improved update frequency of target elements.
• Fixed cargo collection mode.
• Fixed mining ships collecting ware containers.
• Fixed builder ships not being able to trade with stations reliably.
• Fixed one problem with building restarting when player not present (another build issue remains).
• Added filtering by station/ship in trade offer menu.
• Added Hire option with negative response for certain NPCs.
• Prevented certain plot ships from being sold.
• Fixed problem with timing of money transfer to/from manager.
• Added means for NPCs to return to player ship from assignments.
• Fixed marines not showing up in player ship units.
• Fixed builder ship menu not updating player account.
• Fixed negative total yield amounts for asteroid fields.
• Fixed more inconsistencies in weapon counts.
• Fixed drone count calculation for ship trader.
• Fixed several issues with active mission/guidance info being disabled.
• Fixed missing/incorrect highway names in mission objectives.
• Fixed assigning a ship to a station without a manager.
• Removed "taglauncher" from encyclopedia.
• Removed civilian factions from encyclopedia.
• Fixed several encyclopedia layout issues.
• Fixed several issues with build/repair drones.
• Fixed incorrect cargo prediction based on shopping list data under certain circumstances.
• Fixed trade menus not keeping track of selected ship in some cases.
• Added default "protect" behaviour for ships in your squad.
• Improved capital ship fight behaviour.
• Fixed problem with ships not attacking.
• Fixed enemies not attacking correct target in certain circumstances.
• Fixed another cause of jumping ships ending up in invalid positions.
• Fixed player ship sometimes being in the wrong place after undocking.
• Fixed problem with engineer sometimes being paid twice for player ship repairs.
• Fixed incorrect player engine price calculation.
• Fixed incorrect weapon counts in ship menu.
• Ships working for a station no longer sell wares to their homebase (goods just transferred, no money involved).
• Shipyards and fuel stations should no longer run out of resources (may take a while to take effect).
• Fixed cargo drones bumping into hull of mining ships and blocking trade.
• Reduced likelihood of mining ships transferring more minerals to a station than it wants.
• Added hotkey for docking (Shift-D by default).
• Fixed welder drones appearing in property menu.
• Fixed "keycode NNN" appearing in Options menu.
• Fixed problem remapping keys used in Detail Monitor (C, I and G)
• Changed resource cost for ship-building in Omicron Lyrae
• Changed ships available for construction in DeVries
• Fixed URV Wharf module in Integrative URV Forge not producing drones
• Fixed scan sound being replayed for something that has already been scanned.
• Fixed scan highlighting not being properly removed when leaving cockpit.
• Fixed trade missions not completing.
• Fixed problem resulting in player getting stuck in Canteran air ducts.
• Fixed floating crate on Albion platform interior.
• Fixed floating ad signs and incorrect traffic at DeVries wheat station.
• Fixed DeVries shipyard interior orientation.
• Fixed lights in prison being too dark.
• Fixed bench obstructing hangar entrance of DeVries repair platform.
• Fixed NPC stuck in locker on DeVries repair dock.
• Fixed not being able to take cases out of cardboard boxes.
• Improved Russian localisation.
• Improved support for Chinese text.
• Fixed another problem with borderless window mode on certain hardware.
• Fixed freeze and memory-related crash caused by ships shooting excessively under certain circumstances.
• Fixed several more causes of crashes.
• More small performance improvements.

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发表于 2014-2-7 11:13:37 | 显示全部楼层
等待2.0
。。。。。。。。。。
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发表于 2014-2-7 11:42:02 | 显示全部楼层
我也是等2.0在玩吧,现在还是BUG太多了。
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发表于 2014-2-7 12:03:59 | 显示全部楼层
我发现1.24变的流畅了不少,不怎么卡了,真的
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发表于 2014-2-9 17:30:37 | 显示全部楼层
我还是再等等吧。现在操作也比较费劲,一些按钮的点击区域很独特...
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发表于 2014-2-9 21:50:28 | 显示全部楼层
只要别出现剧情模式游戏主线任务的重大BUG 就好。。。
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发表于 2014-2-9 21:53:27 | 显示全部楼层
i still stop at tutorial
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发表于 2014-2-10 17:21:12 | 显示全部楼层
真得闲.........河南方言么?233
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发表于 2014-2-10 22:20:48 | 显示全部楼层
船厂bug终于解决了,死掉的船厂复活了能下订单了。游戏也流畅了不少
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 楼主| 发表于 2014-2-14 15:35:48 | 显示全部楼层
1.25又有新增文本了,马上就来了。
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