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[灌水] 2.0测试又更新到10了,这次更新了内容呢

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发表于 2014-5-20 12:08:12 | 显示全部楼层 |阅读模式
如题啊。怎么没看到论坛更新内容呢
发表于 2014-5-20 12:50:07 | 显示全部楼层
这种非正式的更新怎么可能会放公告啊
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发表于 2014-5-20 15:00:05 | 显示全部楼层
等正式版吧
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发表于 2014-5-20 15:12:45 | 显示全部楼层
现在一天一测试补丁的节奏。。还是等正式版吧。。说好的五月底很快就到了。。
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发表于 2014-5-20 17:09:28 | 显示全部楼层
本帖最后由 vesuvius 于 2014-5-20 17:10 编辑

Release Notes

Update 2.00 RC10 (183618)

• New Feature: Three new gamestarts, each with a new cockpit configuration.
• New Feature: Rebalanced combat with three difficulty settings.
• New Feature: Additional commands for your ships.
• New Feature: Autopilot can fly your ship while you are busy.
• New Feature: All new highway flight model.
• New Feature: Most tasks can now be performed without landing on stations.
• New Feature: Full screen HUD detail monitor option.
• New Feature: Clicks on event monitor now open relevant menus.
• New Feature: Map/radar on event monitor.
• New Feature: New ships in Omicron Lyrae.
• New Feature: Huge new Xenon ship.
• New Feature: Four new missile types.
• New Feature: Improved graphics for an even more beautiful universe.
• New Feature: New graphics options and presets.
• New Feature: New start menu scene.
• New Feature: New Steam achievements.
• Added support for up to 8 input devices (now even your pet octopus can get the most from the game).
• Added option to buy replacement player ship cockpit layout from certain traders.
• Added shield damage for collisions.
• Improved responsiveness of main menu and dialogs.
• Improved event monitor with more space for important information.
• Improved positioning of interface elements in first person mode.
• Improved production logic now skips products where the station has too much stock.
• Fixed gamepad mode switching on when axis has non-zero value while at rest.
• Fixed problem with wrecked state of ship/station surface elements not always being loaded from savegames correctly.
• Fixed collectable objects not showing a target element.
• Fixed gates not showing a target element.
• Fixed info points not being displayed at drone launch pads.
• Fixed cases where clicking on larger targets didn't work.
• Fixed rare instance of mission objective bar being stuck on screen.
• Fixed text field not being reset when closing and reopening trade menu.
• Fixed problems with overlapping/truncated text on first person event monitor.
• Fixed cases resulting in jumping target elements.
• Fixed incorrect text in certain conversations.
• Fixed icon size in licence encyclopedia entry.
• Fixed distance sorting in trade menu.
• Fixed capital ships becoming invisible when boosting while player is close.
• Fixed cases where build icons were displayed without a builder ship in the player squad.
• Fixed missing trade offers for architects with no money.
• Fixed rare case of missing target elements (usually build locations or player owned cap ships).
• Fixed cases where targeting objects using gamepad/joystick controls did not work correctly.
• RC10 Fixed trade restrictions menu getting stuck.
• RC10 Fixed highway gates in wrong place when loading from savegames (issue introduced in 2.0).
• RC10 Fixed arms dealers missing new missiles when loading from savegames (issue introduced in 2.0).
• RC10 Fixed requesting NPC remote transport when too far away resulting in lost NPC (issue introduced in 2.0).
• RC10 Fixed autopilot circling endlessly when trying to follow into highway (issue introduced in 2.0).
• RC10 Fixed mass traffic appearing on radar after loading savegame (issue introduced in 2.0).
• RC10 Fixed several causes of occasional crashes.

• Various optimisations resulting in small performance improvements.

Note: If a problem is not listed as fixed above then it is probably not being addressed in this patch, but may be planned for a future one.

直接上官网就能了解到每次更新的具体内容了
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