找回密码
 注册
X系列官方授权正版
搜索
查看: 1915|回复: 2

[讨论] 2.50 beta 6 已经公测啦,内含测试码(32bit/64bit)

[复制链接]
发表于 2014-9-5 08:07:23 | 显示全部楼层 |阅读模式
Before downloading this public Beta version, please make sure you read, understand and agree to the Public Beta Rules and Information. By downloading and installing the public Beta, you agree to abide by these rules and accept the disclaimers it contains.

Instructions

1. Make sure that your savegames are backed up!

2. (64 位)To start using the Beta version. right-click X Rebirth in the Steam client, select Properties and go to the Betas tab. Enter the password IBackedUpMySaves then select public_beta from the dropdown list.
2. (32位)To start using the Beta version. right-click X Rebirth in the Steam client, select Properties and go to the Betas tab. Enter the password IBackedUpMySaves32 then select public_beta_32 from the dropdown list. )

3. To return to using the non-Beta version, select NONE from the same dropdown list. Remember that savegames made using the Beta version may not work when you do this.

Note: Please avoid re-posting the above information outside this forum. If you wish to tell other people about this Beta program, please post a link to this forum so that people joining the Beta are aware of the risks and the rules.

Note: Problems encountered while using a modified game will be considered invalid. Please make sure your game is a clean, unmodified game before you start.

Release Notes

Version 2.50 Beta 6 (185928)

Note: Translations for texts that are new in 2.50 are not yet included in this build..

• New Feature: New side-bar based main menu.
• New Feature: External camera view.
• New Feature: Free look in cockpit.
• New Feature: New shipyards for small and medium sized ships.
• Added Drone Hunt generic mission.
• Added Protection Detail generic mission.
• Added Diplomatic Aid mission chain.
• Added respawning of specialists with increasing hire fees.
• Added incoming remotely ordered wares to item trader menu.
• Added auto-refuel setting.
• Added small ship traders.
• Added primary shields to large ships which did not already have them.
• Added "civil war" behaviour between Pluatrch and Heart of Albion in Albion.
• Added ability to replace destroyed CVs so that station construction can can continue.
• Added ability to assign ships to other ships of same size or to any large ship.
• Added event monitor display to drone control mode.
• Added target elements for player-owned small ships.
• Added crash report option with privacy settings.
• Improved event monitor with "picture-in-picture" mode.
• Improved hacking gameplay.
• Improved engine animation and effects.
• Improved ship AI behaviour in numerous situations.
• Improved generation of mission enemies.
• Improved "Assign new superior" command.
• Improved ability menu to show when a drone is unavailable.
• Improved mission target indicator to point always to the closest mission target.
• Improved trade offers menu (shopping list is included in ship cargo).
• Improved docking behaviour of drones.
• Improved build tree menu user experience.
• Improved several mission briefings.
• Improved Open Comm Link menu in legacy main menu.
• Improved rendering of distant objects to reduce flickering slightly.
• Improved remote controlled player drones flying back to the player ship.
• Improved Mission Bar so it no longer obstructs menus.
• Fixed player ship cover faction not being reset from Xenon after plot.
• Fixed several plot and other mission issues.
• Fixed player ship slowing down when a menu is opened in a highway.
• Fixed left mouse clicks not closing ability/interact menus in some cases.
• Fixed double clicks on current target not always opening interact menu.
• Fixed stuck scroll-bar when returning to a previous menu.
• Fixed various other issues with UI and targeting behaviour.
• Fixed dialog or legacy main menu sometimes not showing buttons as selected.
• Fixed pressing ESC/DEL on loading screen returning to startmenu after loading is done.
• Fixed targets being lost with mouse-controls in certain cases (e.g. when mission targets update).
• Fixed upgrade resources being counted twice for building.
• Fixed upgrade level rounding issues resulting in incorrect upgrade counts.
• Fixed an issue with station expansions not completing out-of-sector.
• Fixed multiple ship dealers per platform.
• Fixed escort ships disappearing after loading a savegame.
• Fixed a pathing issue for ships flying to stations.
• Fixed an issue with gas collectors not collecting.
• Fixed production module animations being stuck after having been out-of-sector.
• Fixed several problems with drone docking.
• Fixed problems with transport drones not picking up containers.
• Fixed drones failing to get a new commander if theirs is destroyed.
• Fixed ability to comm from a remote control drone using the "C" shortcut.
• Fixed stuck shift keys when alt-tabbing or changing window focus.
• Fixed inconsistent upgrade counts between encyclopedia and ship dealer.
• Fixed player ship selectable in Assign to Commander conversation.
• Fixed drones not being able to return to their home base.
• Fixed managers pestering the player for money.
• Fixed stuck trade offers and refunded money to all participants.
• Fixed excessively bright lights on certain objects.
• Fixed problem involving disappearing wares.
• Fixed input actions and states mapped to axis on joystick 3-8 not working.
• Fixed several mining bugs (resource gathering, movement, searching...).
• Fixed cases of player drones getting lost when you enter a highway.
• Fixed police not detecting illegal cargo in player inventory in many cases.
• Fixed station building not proceeding correctly when not in the player zone.
• Fixed refuel budget menu assuming that the trader has no money.
• Fixed unidentified station modules having a name in the map.
• Fixed minor button selection bugs in menus.
• Fixed automatically changing selection in map menu.
• Fixed initial button selection in menus not being highlighted.
• Fixed mode options being available in the player ship's back room.
• Fixed shields not protecting surface elements on several ships in Omicron Lyrae.
• Fixed mining drones not picking up asteroids in some cases.
• Fixed rare cases of hotkey buttons not working.
• Fixed occasional freeze when opening the options menu.
• Fixed ships getting stuck waiting for drones.
• Fixed some ships not shooting at large objects.
• Fixed certain invisible ship/station components being selectable as target.
• Fixed several of the most common causes of crashes.
• Various optimisations resulting in performance improvements.

Note: If a problem is not listed as fixed above then it is probably not being addressed in this patch, but may be planned for a future one.

64-bit

The 64-bit version of the game is now the default. Both 64-bit and 32-bit versions now include this information in the game's start menu. If you encounter any problems with 64-bit and would like to try reverting to 32-bit then you can subscribe to the 32-bit "beta" using the Steam client. Instructions for accessing the 32-bit "beta" can be found in this thread.

Note: The system requirements for the game have always stated that it requires a 64-bit version of Windows, and that future updates for the 32-bit version are not guaranteed indefinitely.

We suggest that if you create a savegame in 64-bit you use that savegame with subsequent 64-bit-versions only and do not load it into a 32-bit version. While we do not know of any issues in practice with savegames between the two versions, there is a theoretical possibility that you might corrupt your savegame to a point where it cannot be restored if you load a 64-bit savegame into a 32-bit version.

Steam does not currently support automatic crashdump upload for 64-bit applications. We are therefore using a third party tool to provide this facility. If there is a crash then a standard crashdump will be created and uploaded to the third party site, from where we can perform analysis to determine the cause. As with Steam crashdumps no personal information is included in these crashdumps.

Note: The primary aim of the 64-bit version is to remove the memory limitations of 32-bit. This should improve stability, because the game is less likely to run out of memory, and reduce stutter, because certain essential assets that cannot be loaded in the background can stay in memory for longer. It is not likely to significantly improve general performance, though it's possible that it may do so for certain people under certain circumstances.

Known Issues

Please do not report things that are listed in the documentation as known issues.

• Demand for certain high-end products such as drones or missiles has not been re-balanced yet.
• Transport drones sometimes take time to reach target (workaround: just wait).
• Autopilot flight over surface of large objects can be erratic (workaround: disable autopilot).
• Using Alt-Tab during fullscreen video playback will cause video/sound to get out of sync (workaround: press Esc to skip video).
发表于 2014-9-20 21:08:22 | 显示全部楼层
哈哈 多谢啊
回复

使用道具 举报

发表于 2016-7-18 05:52:18 | 显示全部楼层
多谢找了半天了
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

关闭

站长推荐上一条 /1 下一条

Archiver|手机版|小黑屋|DeepTimes.NET 太空游戏站