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[补丁] 刚刚跳过RC3,从RC2直接更新到RC4了

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发表于 2014-9-29 22:06:59 | 显示全部楼层 |阅读模式
Version 2.50 RC4
Version 2.50
Note: Translations for texts that are new in 2.50 are not yet included in this build..

• New Feature: New side-bar based main menu.
• New Feature: External camera view.
• New Feature: Free look in cockpit.
• New Feature: New shipyards for small and medium sized ships.
• Added Drone Hunt generic mission.
• Added Protection Detail generic mission.
• Added Diplomatic Aid mission chain.
• Added respawning of specialists with increasing hire fees.
• Added incoming remotely ordered wares to item trader menu.
• Added auto-refuel setting.
• Added small ship traders.
• Added primary shields to large ships which did not already have them.
• Added "civil war" behaviour between Pluatrch and Heart of Albion in Albion.
• Added ability to replace destroyed CVs so that station construction can can continue.
• Added ability to assign ships to other ships of same size or to any large ship.
• Added event monitor display to drone control mode.
• Added target elements for player-owned small ships.
• Added crash report option with privacy settings.
• Improved event monitor with "picture-in-picture" mode.
• Improved hacking gameplay.
• Improved engine animation and effects.
• Improved ship AI behaviour in numerous situations.
• Improved generation of mission enemies.
• Improved "Assign new superior" command.
• Improved ability menu to show when a drone is unavailable.
• Improved mission target indicator to point always to the closest mission target.
• Improved trade offers menu (shopping list is included in ship cargo).
• Improved docking behaviour of drones.
• Improved build tree menu user experience.
• Improved several mission briefings.
• Improved Open Comm Link menu in legacy main menu.
• Improved rendering of distant objects to reduce flickering slightly.
• Improved remote controlled player drones flying back to the player ship.
• Improved Mission Bar so it no longer obstructs menus.
• Fixed player ship cover faction not being reset from Xenon after plot.
• Fixed several plot and other mission issues.
• Fixed player ship slowing down when a menu is opened in a highway.
• Fixed left mouse clicks not closing ability/interact menus in some cases.
• Fixed double clicks on current target not always opening interact menu.
• Fixed stuck scroll-bar when returning to a previous menu.
• Fixed various other issues with UI and targeting behaviour.
• Fixed dialog or legacy main menu sometimes not showing buttons as selected.
• Fixed pressing ESC/DEL on loading screen returning to startmenu after loading is done.
• Fixed targets being lost with mouse-controls in certain cases (e.g. when mission targets update).
• Fixed upgrade resources being counted twice for building.
• Fixed upgrade level rounding issues resulting in incorrect upgrade counts.
• Fixed an issue with station expansions not completing out-of-sector.
• Fixed multiple ship dealers per platform.
• Fixed escort ships disappearing after loading a savegame.
• Fixed a pathing issue for ships flying to stations.
• Fixed an issue with gas collectors not collecting.
• Fixed production module animations being stuck after having been out-of-sector.
• Fixed several problems with drone docking.
• Fixed problems with transport drones not picking up containers.
• Fixed drones failing to get a new commander if theirs is destroyed.
• Fixed ability to comm from a remote control drone using the "C" shortcut.
• Fixed stuck shift keys when alt-tabbing or changing window focus.
• Fixed inconsistent upgrade counts between encyclopedia and ship dealer.
• Fixed player ship selectable in Assign to Commander conversation.
• Fixed drones not being able to return to their home base.
• Fixed managers pestering the player for money.
• Fixed stuck trade offers and refunded money to all participants.
• Fixed excessively bright lights on certain objects.
• Fixed problem involving disappearing wares.
• Fixed input actions and states mapped to axis on joystick 3-8 not working.
• Fixed several mining bugs (resource gathering, movement, searching...).
• Fixed cases of player drones getting lost when you enter a highway.
• Fixed police not detecting illegal cargo in player inventory in many cases.
• Fixed station building not proceeding correctly when not in the player zone.
• Fixed refuel budget menu assuming that the trader has no money.
• Fixed unidentified station modules having a name in the map.
• Fixed minor button selection bugs in menus.
• Fixed automatically changing selection in map menu.
• Fixed initial button selection in menus not being highlighted.
• Fixed mode options being available in the player ship's back room.
• Fixed shields not protecting surface elements on several ships in Omicron Lyrae.
• Fixed mining drones not picking up asteroids in some cases.
• Fixed rare cases of hotkey buttons not working.
• Fixed occasional freeze when opening the options menu.
• Fixed ships getting stuck waiting for drones.
• Fixed some ships not shooting at large objects.
• Fixed certain invisible ship/station components being selectable as target.
• Fixed several of the most common causes of crashes.
• Various optimisations resulting in performance improvements.

Beta 7
• Beta 7 Improved crash reports.
• Beta 7 Fixed some trade ships ignoring trade opportunities for extended periods of time.
• Beta 7 Fixed storage calculations for intermediate products that caused storage requirements to be vastly overestimated.
• Beta 7 Fixed various mission issues.
• Beta 7 Fixed target cycling not working in highways.
• Beta 7 Fixed targets being lost in some cases.
• Beta 7 Fixed exploit allowing repeated instantly-profitable trades on shipyards.
• Beta 7 Fixed temporary loss of faction discounts when temporarily losing reputation.
• Beta 7 Fixed the boost effect not stopping in some situations.
• Beta 7 Fixed remote transport drones ending up in the player squad.
• Beta 7 Fixed keyboard navigation selecting options from time to time.
• Beta 7 Fixed icons being displayed for off-screen NPCs (problem introduced in 2.50).
• Beta 7 Fixed target elements missing or showing incorrect states (problem introduced in 2.50).
• Beta 7 Fixed missing sound effect when target element changes state (problem introduced in 2.50).
• Beta 7 Fixed targets still being lost on target element changes (improves fix in 2.50).
• Beta 7 Fixed main menu font issue in Chinese and Korean.
• Beta 7 Further performance improvements.
• Beta 7 Several more fixes for the most common causes of crashes.

Beta 8
• Beta 8 Added conversation option to find ship dealers of small shipyards.
• Beta 8 Further improvements to trade scripts to increase economic activity.
• Beta 8 Fixed station-to-station trades sometimes ending prematurely.
• Beta 8 Fixed slow-moving ships (problem introduced in 2.50).
• Beta 8 Fixed dropped inventory items being picked up again immediately.
• Beta 8 Fixed duplicate ship dealers (problem introduced in 2.50).
• Beta 8 Fixed station hints not being shown in non-plot games.
• Beta 8 Fixed mission offer locations being displayed when in a drone.
• Beta 8 Fixed weird camera behaviour when flying relative to moving capital ships.
• Beta 8 Fixed graphical "spikes" with certain driver versions, hopefully.
• Beta 8 Several more fixes for the most common causes of crashes.

Beta 9
• Beta 9 Added statistic for storage modules hacked.
• Beta 9 Improved scan time for police scanning illegal activities.
• Beta 9 Improved lifetime of containers dropped from cargo bays.
• Beta 9 Fixed picked-up objects disappearing due to timeout.
• Beta 9 Fixed several problems associated with hacking gameplay.
• Beta 9 Fixed losing scan progress for certain targets (problem introduced in 2.50 Beta 8).
• Beta 9 Fixed mining drones being unable to return to some capital ships.
• Beta 9 Fixed incorrect ships being produced for certain shipyards.
• Beta 9 Fixed newly-built ships sometimes getting stuck at the shipyard.
• Beta 9 Fixed Diplomatic Aid mission playing without the correct number of available stations.
• Beta 9 Fixed Reiver reputation not being mutual in new games.
• Beta 9 Fixed screenshots folder not being created automatically (problem introduced in 2.50).
• Beta 9 Fixed specific performance issue (problem introduced in 2.50 Beta 8).
• Beta 9 Fixed several more causes of crashes.

RC1
• RC1 Added option to choose between stopping and maintaining speed while in menus (improves feature added in 2.50).
• RC1 Fixed case where build resources are requested for the playership.
• RC1 Fixed disappearing ice asteroids.
• RC1 Fixed missing advertising signs.
• RC1 Fixed ship category in encyclopedia for Hermod, Light Sul and Heavy Sul.
• RC1 Fixed Split "Gangrene Chaser" turrets disappearing and allow re-building.
• RC1 Fixed incorrect AI ship behaviour after having been forced out of a highway.
• RC1 Fixed player ships returned during the plot being inactive.
• RC1 Fixed incorrect Player relations with Plutarch.
• RC1 Fixed mission targets showing group target elements for ships instead of single ship target elements.
• RC1 Fixed target element glitches when using with gamepad controls (problem introduced in 2.50 Beta 9)
• RC1 Fixed platform trader menu getting stuck with discounts.
• RC1 Fixed issues with scrolling down in some menu tables.
• RC1 Fixed being able to remote comm NPCs in the same room.
• RC1 Fixed cases where the dialog menu was not displayed.
• RC1 Fixed subtitles changing too fast for long lines.
• RC1 Fixed incorrect English voice lines for a Teladi speaker.
• RC1 Fixed wrong message text when standard drones arrive via remote delivery.
• RC1 Fixed controls getting stuck in some situations, e.g. conversations when in external view mode (problem introduced in 2.50).
• RC1 Fixed offset mouse position in borderless window mode.
• RC1 Fixed mouse confinement when starting the game in borderless window mode.
• RC1 Fixed several more causes of crashes.

RC2
• RC2 Improved small/medium shipyard resource supply (improves feature introduced in 2.50).
• RC2 Fixed missing Ad Sign text in event monitor.
• RC2 Fixed missing 3D ware models in encyclopedia (problem introduced in 2.50).
• RC2 Fixed wrongly-scaled buy ship menus on detail monitor.
• RC2 Fixed rare problems with target elements not showing up or being displayed while they shouldn't
• RC2 Fixed rare problems with objects being targeted using gamepad controls while they shouldn't
• RC2 Further improvements to game stability.

RC4
• RC4 Fixed a couple of causes of seemingly random crashes (problem introduced in 2.50).

求大神翻译
发表于 2014-9-30 03:11:11 | 显示全部楼层
打算等到正式版放出了再翻完整的······
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发表于 2014-9-30 06:31:56 | 显示全部楼层
别这样啊,好不容易把beta阶段熬过去了,满心欢喜以为正式版终于要出了,结果又成了RC版。。真是要哭了。。
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发表于 2014-9-30 10:12:05 | 显示全部楼层
看样子原来的3.0没指望了,估计得等到5.0才算正式的……
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 楼主| 发表于 2014-9-30 10:30:00 | 显示全部楼层
yp73200333 发表于 2014-9-30 10:12
看样子原来的3.0没指望了,估计得等到5.0才算正式的……

3.0大概12月会公布,到时候可以看看情况
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发表于 2014-9-30 13:31:21 | 显示全部楼层
clsqjs 发表于 2014-9-30 10:30
3.0大概12月会公布,到时候可以看看情况

12月。。。   也不期待能在加入什么新东西了  加的越多bug越多  只希望把目前大部分的bug修复
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发表于 2014-10-3 07:59:49 | 显示全部楼层
2.50版本RC4
版本2.50
注意:翻译文本中新的2.50还没有包含在这个构建. .
•新特性:新兼职的主菜单。
•新功能:外部相机视图。
•新特性:免费看看驾驶舱。
•新特性:新船厂中小型船只。
•增加无人机猎杀通用任务。
•添加保护细节通用任务。
•添加外交援助任务链中。
•添加重生的专家增加雇佣费用。
•添加传入的远程命令商品交易员菜单项。
•添加auto-refuel设置。
•添加小船交易员。
•添加主盾大型船舶没有已。
•Pluatrch之间添加“内战”行为,在阿尔比恩阿尔比恩的心。
•添加能够取代摧毁CVs,以便站建设可以继续。
•添加指定船只的能力大小相同或任何其他船舶大型船舶。
•添加事件监视器显示无人机的控制方式。
•添加目标元素球员拥有小型船只。
•增加事故报告与隐私设置选项。
•改善事件监视器“画中画”模式。
•改善黑客游戏。
•提高引擎动画和效果。
•改善船舶AI行为在许多情况下。
•改进一代的使命的敌人。
•改善“分配新的优越”命令。
•改善能力菜单显示无人机时不可用。
•改善任务目标指示器总是指向最近的任务目标。
•改善贸易提供了菜单(购物清单包含在货船)。
•提高了无人机的对接的行为。
•改进构建树菜单的用户体验。
•改善几个任务简报。
•改善遗留主菜单中打开通讯器菜单。
•改善呈现远处物体稍微减少闪烁。
•改善遥控球员无人驾驶飞机飞回船。
•完善的任务栏,因此不再阻碍菜单。
•固定球员船盖派系不重置后从氙阴谋。
•固定几个情节和其他任务的问题。
•固定球员船慢下来当打开菜单是高速公路。
•固定左鼠标点击没有关闭能力/交互菜单在某些情况下。
•固定双点击当前目标并不总是打开菜单交互。
•固定卡卷轴时,返回前一菜单。
•固定与UI和针对各种问题行为。
•固定对话框或遗留主菜单有时会不显示按钮选中。
•固定加载屏幕上按ESC /德尔回到startmenu装船后就完成了。
•固定目标与mouse-controls迷路在某些情况下(例如当任务目标更新)。
•固定升级资源构建被计算两次。
•固定升级水平四舍五入问题导致不正确的升级。
•固定一个问题站不能完成out-of-sector扩展。
•固定多个经销商每船平台。
•固定护送船只装载savegame后消失。
•固定船舶飞往站一个路径控制问题。
•固定气体收集器不会收集的问题。
•固定生产模块动画out-of-sector后。
•固定的几个问题无人对接。
•固定运输问题无人机不捡容器。
•固定无人机未能得到一个新的指挥官,如果他们被摧毁。
•固定通信能力从远程控制无人机使用“C”快捷方式。
•固定卡shift键当进程或改变窗口的焦点。
•固定百科全书和船舶之间的矛盾升级数量的经销商们看看。
•固定球员船选择分配给指挥官的谈话。
•固定无人机无法回到他们的大本营。
•固定经理缠着玩家要钱。
•固定卡贸易提供和退还钱给所有的参与者。
•固定在某些对象过于明亮的灯光。
•固定问题涉及商品消失。
•固定输入操作和状态映射到轴操纵杆3 - 8不工作。
•固定几个矿业bug(资源收集、运动、搜索……)。
•固定情况下的球员无人机进入高速公路时迷路。
•固定警察不检测非法货物球员库存在许多情况下。
•固定电台大楼不进行正确的球员。
•固定加油预算菜单假设交易者没有钱。
•固定不明站模块名称映射。
•固定小按钮在菜单选择错误。
•固定自动改变地图的选择菜单。
•固定初始菜单按钮选择没有被突出显示。
•固定模式选项是可用的球员船舶回房间。
•不固定的盾牌保护表面元素几个船Omicron天琴座的。
•固定采矿无人机不捡小行星在某些情况下。
•固定罕见的热键按钮不工作。
•固定偶尔冻结时,打开选项菜单。
•固定船只陷入等待无人机。
•固定一些船只没有射击大对象。
•固定某些看不见的船舶/站组件被选择为目标。
•固定几个崩溃的最常见的原因。
•各种优化,从而改善性能。
β7
•贝塔7改进事故报告。
•贝塔7固定一些贸易船只忽略为长时间的贸易机会。
•测试7固定存储计算中间产品导致存储需求被大大高估了。
•测试7固定各种使命问题。
•测试7固定目标在公路自行车不工作。
•测试7固定目标在某些情况下迷路。
•测试7固定利用允许重复instantly-profitable交易造船厂。
•测试7固定临时派系折扣当暂时失去信誉的损失。
•测试7固定刺激效果不停止在某些情况下。
•贝塔7固定远程运输无人机的球员阵容。
•测试7固定键盘导航选择选项的时候。
•贝塔7固定图标显示屏幕npc(2.50中引入问题)。
•贝塔7固定目标元素缺失或显示不正确的州(2.50中引入问题)。
•贝塔7固定失踪的音响效果当目标元素的状态发生变化时(2.50中引入问题)。
•测试7固定目标仍在对目标元素变化(2.50)改善解决。
•测试7固定主菜单字体问题在中国和韩国。
•测试7进一步的性能改进。
•测试7几个补丁崩溃的最常见原因。
β8
•贝塔8添加对话选项找到小船厂的船经销商。
•贝塔8进一步改进贸易脚本增加经济活动。
•测试8固定叫号电话的交易有时过早结束。
•贝塔8固定缓慢移动的船只(2.50中引入问题)。
•测试8固定库存物品再次被捡起立即下降。
•贝塔8固定重复船经销商(2.50中引入问题)。
•贝塔8所示固定电台提示不是non-plot游戏。
•贝塔8固定任务提供位置被显示在一个无人驾驶飞机。
•贝塔8固定怪异的相机的行为当飞行相对移动的主力舰。
•贝塔8固定图形“峰值”与某些驱动程序版本,希望。
•贝塔8几个修复崩溃的最常见原因。
Beta 9
•Beta 9添加数据存储模块的黑客攻击。
•Beta 9改进扫描时间警察扫描非法活动。
•Beta 9提高了集装箱货物从海湾的一生。
•Beta 9固定领取者对象消失由于超时。
•Beta 9固定与黑客游戏相关的几个问题。
•Beta 9固定失去扫描进度对某些目标(问题介绍了2.50 Beta 8)。
•Beta 9固定采矿无人机无法返回一些主力舰。
•Beta 9固定错误的船舶产生一定的造船厂。
•Beta 9固定在船厂新建船舶有时陷入。
•Beta 9固定外交援助任务玩没有正确的可用站的数量。
•Beta 9固定掠夺者的声誉不是共同在新游戏。
•Beta 9固定截图文件夹没有被自动创建(2.50中引入问题)。
•Beta 9固定特定的性能问题(问题介绍了2.50 Beta 8)。
•Beta 9固定崩溃的几个原因。
RC1
•RC1添加选项选择停止和保持速度在菜单(提高2.50中新增的特性)。
•RC1固定情况构建playership资源请求。
•RC1固定冰小行星消失。
•RC1固定失踪广告的迹象。
•RC1 Hermod固定船舶类别百科全书,光南和南。
•RC1固定分裂“坏疽猎人”炮塔消失,让重建。
•RC1固定不正确的人工智能船舶行为后被迫离开高速公路。
•RC1固定球员船只返回在情节不动。
•RC1固定错误的球员与普鲁塔克的关系。
•RC1固定任务目标显示集团船舶目标元素,而不是单船目标元素。
•RC1固定目标元素故障在使用手柄控制(问题介绍了2.50 Beta 9)
•RC1固定平台交易商菜单陷入与折扣。
•RC1固定问题,向下滚动在某些菜单表。
•RC1固定能够远程通信npc在同一个房间。
•RC1固定情况下,菜单不显示的对话框。
•RC1固定字幕变化得太快,长长的队伍。
•RC1固定不正确的英语语音行Teladi议长。
•RC1固定错误消息文本标准无人机到达时通过远程交付。
•RC1固定控制陷入在某些情况下,例如对话在外部视图模式(2.50中引入问题)。
•RC1固定偏移量在无边界窗口模式下鼠标位置。
•RC1固定鼠标监禁在启动游戏时无边界窗口模式。
•RC1固定崩溃的几个原因。
RC2
•RC2改善小型/中型船厂资源供应(2.50中引入的改进特性)。
•RC2固定失踪的广告符号文本事件监视器。
•RC2固定失踪3 d制品模型百科全书(2.50中引入问题)。
•RC2固定wrongly-scaled买船菜单细节监控。
•RC2固定罕见问题目标元素时不显示或显示不应该
•RC2固定罕见的问题对象目标使用手柄控制,他们不应该
•RC2进一步改进游戏的稳定性。
RC4
•RC4固定几个看似随机崩溃的原因(问题介绍了2.50)。
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发表于 2014-10-3 21:56:25 | 显示全部楼层
看了距离正式推出 不远了!!!
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