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[转帖] 3.0 b3 更新内容

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发表于 2014-11-16 20:22:41 | 显示全部楼层 |阅读模式
• New Feature: Interactive holomap with mouse support, rotation, panning and automatic zoom between map levels.
• New Feature: Stations can now be built in Empty Space zones. (Tescase topic http://forum.egosoft.com/viewtopic.php?t=373496 )
• New Feature: Subsystem target cycling.
• New Feature: Dangerous regions that can damage your ship.
• New Feature: Crafting of special items (menu present but feature not yet fully enabled).
• Added new kind of floating crate that must be opened by destroying locks.
• Added new trade and targeting software upgrades for the player ship.
• Added option to enable automatic refuel when ships call player if they are out of fuel.
• Added Patrol Zone order to continuously secure a zone.
• Added Gather Resources for mining in different zones.
• Added encyclopedia page showing station build costs.
• Added new in-game statistics.
• Improved smalltalk gameplay.
• Improved AI turret avoidance.
• Improved AI fuel station selection to reduce queues at the pumps.
• Improved AI attack behaviour on fleets of capital ships.
• Improved positioning of highway advertising signs to avoid traffic.
• Improved price calculation and discount system to make trading viable for a wider range of wares (new base prices to come).
• Improved balancing of police licence prices, bounty rewards and mission rewards.
• Fixed occasional highway-related sound cut-out.
• Fixed builder ship positioning.
• Fixed further cases of production getting stuck when storage for some products is full.
• Fixed attack/defend configuration of Defence Officer not working in some cases.
• Fixed Refuel command being displayed twice in the pilot info.
• Fixed wares being listed as available for resource gathering on ships not capable of mining them.
• Fixed ships with trade orders stuck in following player ship (stuck trades will be completed after current task).
• Fixed capital ships not shooting at some stations.
• Fixed remote controlled missiles not moving if player stops controlling them.
• Fixed ships not finishing planned trade trips in certain situations.
• Fixed ships behaving as though moving while actually standing still.
• Fixed at least one cause of unexpected warping of player ship to a new location.
• Fixed cockpit camera movement not working when loading a savegame.
• Fixed missing voice feedback for some orders.
• Fixed incorrect NPC voice feedback when there are no explicit orders.
• Fixed object positions on map when viewing a different sector.
• Fixed random initial mouse position when mouse cursor activated on platform.
• Fixed target cycling sometimes skipping a target or selecting the wrong one.
• Fixed rare case of current target being lost when cycling targets.
• Fixed repaired surface elements not being targetable.
• Fixed capital ships not showing target elements directly after having been constructed, refueled, or repaired.
• Fixed several other rare problems with target elements.
• Fixed various problems with "re-pinging" of mission targets.
• Fixed various problems with crosshair information display.
• Fixed ability menu not updating if new drone is installed while menu is open.
• Fixed several other minor menu behaviour issues.
• Fixed various causes of the most common causes of crashes, and improved crash reporting.
• Optimisations resulting in performance improvements, especially in busy areas.

3.0 Beta 3
• New Feature: Beta 3 New non-plot mission chains.
• New Feature: Beta 3 Employee training to improve skills (feature not yet fully enabled).
• New Feature: Beta 3 Ware exchange between player ships and stations.
• Beta 3 Added build progress display to monitor and map.
• Beta 3 Added option to display non-squad ships in Trade Offers menu.
• Beta 3 Added option to recall all drones.
• Beta 3 Added estimated profit to trade menus.
• Beta 3 Added default drone setups to ship dealer drone menus.
• Beta 3 Added shortcut display to new main menu.
• Beta 3 Added shortcuts for property owned, player inventory and undock.
• Beta 3 Added new hints.
• Beta 3 Improved AI missile target selection.
• Beta 3 Improved small fighter attacks on big targets.
• Beta 3 Improved behaviour of Smart Defence button in Ability menu.
• Beta 3 Improved refuelling behaviour so that local budgets are no longer wasted on fuel.
• Beta 3 Improved effect on production efficiency of station employees, including skill levels.
• Beta 3 Improved AI engineer balancing.
• Beta 3 Fixed respawning of hidden ships once claimed.
• Beta 3 Fixed command info showing 'Docking' when ships undocking.
• Beta 3 Fixed negative credits in logbook messages.
• Beta 3 Fixed missing remaining discount time.
• Beta 3 Fixed "unlocked" percentage being shown for player-owned objects.
• Beta 3 Fixed "Account Updated" notification sometimes reporting double amounts, even when transferred amounts are correct.
• Beta 3 Fixed trades failing completely if pilot funds are not sufficient for entire amount.
• Beta 3 Fixed custom trade offer price settings not being saved in savegames (feature introduced in 3.0).
• Beta 3 Fixed flickering of buttons in Ability menu with mouse controlsin some cases.
• Beta 3 Fixed case where buttion in Ability menu could get stuck in the active state.
• Beta 3 Fixed several more causes of game and menu crashes.
发表于 2014-11-16 21:01:28 | 显示全部楼层
• New Feature: Interactive holomap with mouse support, rotation, panning and automatic zoom between map levels.
•新特点:互动holomap鼠标支持,旋转,平移和缩放的地图自动之间的水平。
• New Feature: Stations can now be built in Empty Space zones. (Tescase topic http://forum.egosoft.com/viewtopic.php?t=373496 )
•新功能:站现在可以建在空区。(tescase主题http://forum.egosoft.com/viewtopic.php?T = 373496)
• New Feature: Subsystem target cycling.
•新功能:系统目标循环。
• New Feature: Dangerous regions that can damage your ship.
•新特性:危险区域,可能会损坏你的船。
• New Feature: Crafting of special items (menu present but feature not yet fully enabled).
•新功能:制定特殊项目(菜单但功能尚未完全启用)。
• Added new kind of floating crate that must be opened by destroying locks.
•添加新型浮箱,必须通过破坏锁打开。
• Added new trade and targeting software upgrades for the player ship.
•添加新的贸易和靶向玩家飞船的软件升级。
• Added option to enable automatic refuel when ships call player if they are out of fuel.
•增加选项启用自动加油的时候的船只的球员如果他们的燃料。
• Added Patrol Zone order to continuously secure a zone.
•增加巡逻区为持续安全区。
• Added Gather Resources for mining in different zones.
•补充收集资源在不同区域的挖掘。
• Added encyclopedia page showing station build costs.
•百科全书页显示站建设成本增加。
• Added new in-game statistics.
•添加新的游戏统计。
• Improved smalltalk gameplay.
•改进Smalltalk的游戏。
• Improved AI turret avoidance.
•改进AI炮塔障。
• Improved AI fuel station selection to reduce queues at the pumps.
•改进AI加油站选择减少在泵队列。
• Improved AI attack behaviour on fleets of capital ships.
•改进AI攻击行为对资本舰队。
• Improved positioning of highway advertising signs to avoid traffic.
•改进公路广告牌,以避免交通定位。
• Improved price calculation and discount system to make trading viable for a wider range of wares (new base prices to come).
•提高价格计算和折扣系统来做交易可行的一个更广泛的产品(新基地的价格来)。
• Improved balancing of police licence prices, bounty rewards and mission rewards.
•提高警察的许可证价格的平衡,慷慨的奖励和任务的奖励。
• Fixed occasional highway-related sound cut-out.
•固定偶尔公路相关的声音开口。
• Fixed builder ship positioning.
•固定建造船舶定位。
• Fixed further cases of production getting stuck when storage for some products is full.
•固定生产进一步例卡住时存储的一些产品是满的。
• Fixed attack/defend configuration of Defence Officer not working in some cases.
•固定攻击/防御的国防官员在某些情况下不工作配置。
• Fixed Refuel command being displayed twice in the pilot info.
•固定加油显示两次在导频信息命令。
• Fixed wares being listed as available for resource gathering on ships not capable of mining them.
•固定器被列为可不可开采资源采集船。
• Fixed ships with trade orders stuck in following player ship (stuck trades will be completed after current task).
•固定贸易订单卡在以下球员的船只(卡交易将在完成当前任务)。
• Fixed capital ships not shooting at some stations.
•固定资本船舶不拍摄一些电台。
• Fixed remote controlled missiles not moving if player stops controlling them.
•固定遥控导弹不动,如果玩家停止控制他们。
• Fixed ships not finishing planned trade trips in certain situations.
•固定船只没有完成计划的贸易旅行,在某些情况下。
• Fixed ships behaving as though moving while actually standing still.
•固定船舶的表现好象移动而实际上是静止的。
• Fixed at least one cause of unexpected warping of player ship to a new location.
•固定意想不到的翘曲的球员船到新位置的至少一个原因。
• Fixed cockpit camera movement not working when loading a savegame.
•固定座舱相机运动不工作时加载秘技。
• Fixed missing voice feedback for some orders.
•固定丢失一些命令的声音反馈。
• Fixed incorrect NPC voice feedback when there are no explicit orders.
固定不正确•NPC的声音反馈时,有没有明确的命令。
• Fixed object positions on map when viewing a different sector.
•固定对象的位置在地图上查看时,不同的部门。
• Fixed random initial mouse position when mouse cursor activated on platform.
•固定的随机初始鼠标的位置时,鼠标光标激活平台。
• Fixed target cycling sometimes skipping a target or selecting the wrong one.
•固定目标循环有时跳过一个目标或选择错了人。
• Fixed rare case of current target being lost when cycling targets.
•固定目标当前正在失去的罕见的情况下,当循环指标。
• Fixed repaired surface elements not being targetable.
•固定修复表面的元素不是目标。
• Fixed capital ships not showing target elements directly after having been constructed, refueled, or repaired.
•固定资本船舶不显示目标元素直接已建成后,加油,或修理。
• Fixed several other rare problems with target elements.
•固定目标元素的几个其他罕见的问题。
• Fixed various problems with "re-pinging" of mission targets.
•固定的各种问题的“重新连接”的任务目标。
• Fixed various problems with crosshair information display.
•固定准星信息显示的各种问题。
• Fixed ability menu not updating if new drone is installed while menu is open.
•固定能力菜单不更新如果新安装菜单打开时无人机。
• Fixed several other minor menu behaviour issues.
•固定其他几个小的菜单的行为问题。
• Fixed various causes of the most common causes of crashes, and improved crash reporting.
•固定最常见的碰撞引起的各种原因,和改进的事故报告。
• Optimisations resulting in performance improvements, especially in busy areas.
•优化,从而改善性能,特别是在繁忙的区域。
3.0 Beta 3
3 Beta 3
• New Feature: Beta 3 New non-plot mission chains.
•新功能:β3新的非剧情任务链
• New Feature: Beta 3 Employee training to improve skills (feature not yet fully enabled).
•新功能:β3的员工培训,提高技能(特征尚未启用)
• New Feature: Beta 3 Ware exchange between player ships and stations.
•新功能:β3洁具船站之间交换球员
• Beta 3 Added build progress display to monitor and map.
•β3新增建设进度显示监控和地图
• Beta 3 Added option to display non-squad ships in Trade Offers menu.
•β3增加选择贸易显示非队船只提供菜单
• Beta 3 Added option to recall all drones.
•β3召回所有雄蜂添加选项
• Beta 3 Added estimated profit to trade menus.
•β3贸易菜单添加估计利润
• Beta 3 Added default drone setups to ship dealer drone menus.
•β3添加默认设置菜单船舶经销商雄蜂无人机
• Beta 3 Added shortcut display to new main menu.
•β3新的主菜单添加快捷方式显示
• Beta 3 Added shortcuts for property owned, player inventory and undock.
•β3添加快捷的财产,球员的库存和移除
• Beta 3 Added new hints.
•β3增加了新的提示
• Beta 3 Improved AI missile target selection.
•β3改进的智能导弹目标选择
• Beta 3 Improved small fighter attacks on big targets.
•β3改进的小战士攻击大目标
• Beta 3 Improved behaviour of Smart Defence button in Ability menu.
•β3改进行为智能防御能力的菜单按钮
• Beta 3 Improved refuelling behaviour so that local budgets are no longer wasted on fuel.
•β3改进加油的行为使地方财政预算不再浪费燃料
• Beta 3 Improved effect on production efficiency of station employees, including skill levels.
•β3的改善效果上的站员工的生产效率,包括技能水平
• Beta 3 Improved AI engineer balancing.
•β3改进AI工程师平衡
• Beta 3 Fixed respawning of hidden ships once claimed.
•β3固定重生的隐藏船只曾宣称
• Beta 3 Fixed command info showing 'Docking' when ships undocking.
•β3固定指令信息显示的“对接”当船脱开
• Beta 3 Fixed negative credits in logbook messages.
•β3固定负学分的日志信息
• Beta 3 Fixed missing remaining discount time.
•β3固定失踪的剩余优惠时间
• Beta 3 Fixed "unlocked" percentage being shown for player-owned objects.
•β3固定的“解锁”的百分比显示玩家拥有的对象
• Beta 3 Fixed "Account Updated" notification sometimes reporting double amounts, even when transferred amounts are correct.
•β3固定”账户更新通知有时报告双倍,即使转移金额是正确的
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发表于 2014-11-17 10:58:15 | 显示全部楼层
• New Feature: Stations can now be built in Empty Space zones. (Tescase topic http://forum.egosoft.com/viewtopic.php?t=373496 )
•新功能:站现在可以建在空区。(tescase主题http://forum.egosoft.com/viewtopic.php?T = 373496)
这条的意思是可以在空白区域建造空间站?
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发表于 2014-11-17 12:42:01 | 显示全部楼层
千叶妃雪 发表于 2014-11-17 10:58
• New Feature: Stations can now be built in Empty Space zones. (Tescase topic http://forum.egosoft. ...

是的,我在高速通道上看到两边鸟不拉屎的地方有可建造的地点了
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发表于 2014-11-17 21:10:32 | 显示全部楼层
B3版本的BUG不少,官网上的BUG提交贴很多,这样说明大家都还比较关注这游戏。
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发表于 2014-11-18 10:27:18 | 显示全部楼层
大哥们FIXED是修复的意思~~为什么都翻译成固定了呢~~
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发表于 2014-11-18 10:41:30 | 显示全部楼层
chylove1982 发表于 2014-11-18 10:27
大哥们FIXED是修复的意思~~为什么都翻译成固定了呢~~

因为是机翻的。。。而且机翻的比原文更让我看不懂。
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发表于 2014-12-8 08:09:10 | 显示全部楼层
感人的机翻
头一次发现看英语比看中文简单
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发表于 2014-12-9 18:18:11 | 显示全部楼层
我去,居然真的等到3.0了,可惜还是玩不了,那等5.0再说吧- -
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