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[原创] 求3.0汉化版更新文档说明

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发表于 2014-12-12 10:47:59 | 显示全部楼层 |阅读模式
   各位E文高手,各位斑竹,你们好,3.0和DLC已经正式发布,求更新文档说明,谢谢
发表于 2014-12-12 12:03:05 | 显示全部楼层
还在RC3中,没有正式发布。BUG挺多的,不用着急。

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已经正式了  发表于 2014-12-12 14:52
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发表于 2014-12-12 13:46:08 | 显示全部楼层
测试里的选项虽然还是RC3,不过游戏已经是正式版了········
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发表于 2014-12-12 14:13:22 | 显示全部楼层
翻译中……更新文档太长了……
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发表于 2014-12-12 15:09:49 | 显示全部楼层
本帖最后由 NBer 于 2014-12-12 15:31 编辑
NBer 发表于 2014-12-12 14:13
翻译中……更新文档太长了……


像往常一样,我的帖子都过一个多小时了还在审核……其间数篇新帖子……谁能帮忙解释一下这是为什么……

更新一下:已经审核两个多小时了……其间还有无关贴通过审核……
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发表于 2014-12-12 18:23:09 | 显示全部楼层
NBer 发表于 2014-12-12 15:09
像往常一样,我的帖子都过一个多小时了还在审核……其间数篇新帖子……谁能帮忙解释一下这是为什么……

...

习惯就好······深度毕竟比较活跃的管理员就那么几个,有时候刚好都不在线······我下午紧接着我3L的帖子发的3.0英文的更新说明直接被吞了都还没通过······
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发表于 2014-12-13 17:52:08 | 显示全部楼层
Version 3.00 (189926) - 2014-12-11

• New Feature: Interactive holomap with mouse support, rotation, panning and automatic zoom between map levels.
• New Feature: Stations can now be built in Empty Space zones.
• New Feature: Dangerous regions that can damage your ship.
• New Feature: Crafting of special items.
• New Feature: New non-plot mission chains.
• New Feature: Employee training to improve skills.
• New Feature: Ware exchange between player ships and stations.
• New Feature: Subsystem target cycling.
• Added ability to run in first person mode.
• Added custom trade offer price settings.
• Added new kind of floating crate that must be opened by destroying locks.
• Added new trade and targeting software upgrades for the player ship.
• Added option to enable automatic refuel when ships call player if they are out of fuel.
• Added build progress display to monitor and map.
• Added option to display non-squad ships in Trade Offers menu.
• Added Patrol Zone order to continuously secure a zone.
• Added Gather Resources for mining in different zones.
• Added option to recall all drones.
• Added encyclopedia page showing station build costs.
• Added estimated profit to trade menus.
• Added default drone setups to ship dealer drone menus.
• Added encyclopedia button to trade details
• Added shortcut display to new main menu.
• Added shortcuts for property owned, player inventory and undock.
• Added ability to rename Empty Space zones once a player station has been built there (improves new feature in 3.0).
• Added reminder to restart game after enabling/disabling extensions.
• Added new in-game statistics.
• Added new tips.
• Added localisations and voice recordings for new texts (new text in 3.0).
• Added Broadcast order button to property owned menu.
• Added new order 'Withdraw from Battle' to stop firing, fly away from enemies and wait for new orders.
• Added support for expanding/collapsing the map menu list with right/left keys.
• Added feedback when player property is attacked out of sector.
• Added pancakes.
• Added Attack action to interact menu for non-player-owned ships and objects (replaces Hail).
• Added event and reputation loss when player-owned ship is scanned and has to drop illegal cargo.
• Added new achievements and statistics.
• Added ability to hack shield generators resulting in shields being drained immediately.
• Added boarding resistance display to ship info menu.
• Added estimated total price per build stage to station build cost in encyclopedia.
• Improved gamestart balancing.
• Improved smalltalk gameplay.
• Improved smalltalk reward balancing.
• Improved hacking gameplay.
• Improved AI turret avoidance.
• Improved AI fuel station selection to reduce queues at the pumps.
• Improved AI attack behaviour on fleets of capital ships.
• Improved AI missile target selection.
• Improved small fighter attacks on big targets.
• Improved enemy target selection in non-fighter capital ships defending themselves.
• Improved police scan behaviour, giving more time to drop illegal inventory items.
• Improved duration of station response after being attacked.
• Improved positioning of highway advertising signs to avoid traffic.
• Improved price calculation and discount system to make trading viable for a wider range of wares (new base prices to come).
• Improved balancing of police licence prices, bounty rewards and mission rewards.
• Improved refuelling behaviour so that local budgets are no longer wasted on fuel.
• Improved effect on production efficiency of station employees, including skill levels.
• Improved AI engineer balancing.
• Improved holomap colour settings.
• Improved sound levels to muffle outside sounds when on a platform.
• Improved Defending/Attacking reaction time of the Defence Officer's configuration.
• Improved 'Attack Object' to not trigger negative reputation before start shooting.
• Improved AI combat movement to use the correct maximum combat range.
• Improved balancing of Teladi XL combat ships.
• Improved flight movement of boosting capital ships.
• Improved fight music so that it now also plays if a nearby player-owned object is attacked or attacks an enemy.
• Improved NPC trade ship distribution to address supply/demand inconsistencies in the default universe
• Improved NPC mining ship behaviour for better resource distribution.
• Improved balancing of ware price ranges for more interesting trade opportunities.
• Improved balancing of resources required for drone and small/medium ship construction.
• Improved balancing of boarding gameplay.
• Improved engineer repair behaviour allowing higher-skilled engineers to repair to a higher level.
• Improved balancing of station component prices to better reflect their contribution to profitability.
• Improved balancing of chance for NPC pilots to bail out when attacked.
• Improved default follow flight behaviour for player owned ships.
• Improved 'Fly to my Current Position' flight behaviour.
• Improved feedback from player-owned ships when under attack.
• Improved audio feedback for hacking gameplay.
• Fixed occasional highway-related sound cut-out.
• Fixed builder ship positioning.
• Fixed respawning of hidden ships once claimed.
• Fixed hull sections of certain ships appearing wrecked when they shouldn't.
• Fixed further cases of production getting stuck when storage for some products is full.
• Fixed attack/defend configuration of Defence Officer not working in some cases.
• Fixed unfriendly NPCs allowing further question options after 'Where can I find...?'.
• Fixed Refuel command being displayed twice in the pilot info.
• Fixed command info showing 'Docking' when ships undocking.
• Fixed wares being listed as available for resource gathering on ships not capable of mining them.
• Fixed damage not being taken into account when selling ships.
• Fixed some wares being illegal even to Pirates, the Xenon and Ren himself.
• Fixed collection of station dropped cargo not being flagged as illegal activity.
• Fixed negative credits in logbook messages.
• Fixed missing remaining discount time.
• Fixed "unlocked" percentage being shown for player-owned objects.
• Fixed incorrect unit capacity calculation in trader menus.
• Fixed incorrect number of engines displayed in ship detail menu.
• Fixed production times in the info menu not updating.
• Fixed 'Account Updated' notification sometimes reporting double amounts, even when transferred amounts are correct.
• Fixed trades failing completely if pilot funds are not sufficient for entire amount.
• Fixed additional wares being transported if an empty transport drone is destroyed on its return trip.
• Fixed player-owned ships not completing current tasks when being added to or removed from the player squad.
• Fixed switches on platforms not working when the game was saved while they were activating or deactivating.
• Fixed ships with trade orders stuck in following player ship (stuck trades will be completed after current task).
• Fixed capital ships not shooting at some stations.
• Fixed station not attacking enemies in several situations.
• Fixed damage per second simulation for ships using missiles as weapons when player is not present.
• Fixed demolition drone ammo.
• Fixed remote controlled missiles not moving if player stops controlling them.
• Fixed mining ships potentially getting stuck when they are unable to unload their wares.
• Fixed ships not finishing planned trade trips in certain situations.
• Fixed ships behaving as though moving while actually standing still.
• Fixed ships getting stuck in highways.
• Fixed at least one cause of unexpected warping of player ship to a new location.
• Fixed cockpit camera movement not working when loading a savegame.
• Fixed missing voice feedback for some orders.
• Fixed incorrect NPC voice feedback when there are no explicit orders.
• Fixed minimum budget display not taking into account local prices.
• Fixed object positions on map when viewing a different sector.
• Fixed random initial mouse position when mouse cursor activated on platform.
• Fixed target cycling sometimes skipping a target or selecting the wrong one.
• Fixed rare case of current target being lost when cycling targets.
• Fixed problems targeting certain objects using gamepad controls.
• Fixed repaired surface elements not being targetable.
• Fixed capital ships not showing target elements directly after having been constructed, refueled, or repaired.
• Fixed incorrect rotation of target element for collectible items.
• Fixed several other rare problems with target elements.
• Fixed various problems with "re-pinging" of mission targets.
• Fixed various problems with crosshair information display.
• Fixed Ability menu not updating if new drone is installed while menu is open.
• Fixed slider range for drones on small ship trader.
• Fixed flickering of buttons in Ability menu with mouse controls in some cases.
• Fixed case where buttion in Ability menu could get stuck in the active state.
• Fixed mouse-selection problems in dialog menu in certain cases.
• Fixed several minor issues with crosshair display.
• Fixed several other minor menu behaviour issues.
• Fixed shield values not being maintained over savegames (only applies to new savegames).
• Fixed mining order being available for CVs when it shouldn't.
• Fixed map mode showing ships in construction when it shouldn't.
• Fixed non-fighter small ships engaging fights even if they don't have fire-power.
• Fixed stations not becoming enemies when attacked by player-owned ships.
• Fixed price calculations for stations with build modules.
• Fixed stations not removing ammo offers if they no longer have any operational ammo-users.
• Fixed missing temporary reputation loss notification.
• Fixed command info on 'Attack Object' order.
• Fixed 'Attack Object' not attacking the target in several situations.
• Fixed stations/ships in different zones not being selectable for attack order
• Fixed small fighters not moving when player is not present.
• Fixed damage applied when player is not present.
• Fixed incorrect hull percentage display for ships when player not present.
• Fixed some cases of lights "popping" when player turns while close to an object.
• Fixed looping ability menu sound when pressing Alt-Tab in fullscreen.
• Fixed UI animation issues when capturing videos with fixed framerates.
• Fixed missing M-sized docks on various stations.
• Fixed infopoint location on xenon station.
• Fixed excessively bright lights in Albion interiors.
• Fixed missing engine descriptions on Teladi ships.
• Fixed missing explosion/schield effects on several engines.
• Fixed texture seam in local highways.
• Fixed mirrored text on several ships.
• Fixed engineer repairing first item after a pause almost instantly.
• Fixed stations not attacking enemies in some situations.
• Fixed rare case of player ship being invulnerable after using remote control.
• Fixed "ghost" cargo in storage that is wrecked and later repaired when player not present.
• Fixed boarding sometimes being missing from the interact menu.
• Fixed ability menu showing wrong reason for drones being unavailable during highway flight.
• Fixed UI-animation issues when capturing videos.
• Fixed 'Transfer Wares' command in several situations involving small and capital ships.
• Fixed cancelling intro conversations not cancelling the rest of the intro properly.
• Fixed lipsynch in certain conversations.
• Fixed transport drone arm pickup animation.
• Fixed another case of multiple ship dealers on one platform.
• Fixed stations sometimes offering to buy missiles for their turrets even though their ammo storage is full.
• Fixed possible rare case of some station component rotations not having been corrected in a previous update.
• Fixed NPC distribution on DLC stations when loading savegames from very old versions.
• Fixed case where mass traffic networks could get stuck forever.
• Fixed case where mission could get stuck if the player hit Escape during the mission briefing.
• Fixed case where mission could fail when giving crafted item to client.
• Fixed case of incorrect view after conversation ending.
• Fixed externally triggered music playing over fight music.
• Fixed missing option to clear shopping list.
• Fixed multiple cases where interact menu did not show certain actions if an object changed ownership (e.g. when the player claimed/boarded/sold a ship).
• Fixed Smart Defence button being available even if you had no drones.
• Fixed victims of attacks being excessively tolerant when the player is not present.
• Fixed rare issue with displaying hull values in the drone HUD.
• Fixed drone hacking of ships.
• Fixed several more causes of crashes and UI freezes, and improved crash reporting.
• Optimisations resulting in performance improvements, especially in busy areas.

32-bit

The system requirements for the game have always stated that it requires a 64-bit version of Windows, and the 64-bit version of the game is now successfully in general use.

There is no 32-bit version for 3.00. Please note that The Teladi Outpost DLC is not compatible with the final 32-bit release, 2.51.



版本 3.00 (189926) - 2014-12-11

• 新内容:支持旋转、拖动和在不同层级间自动缩放的全息星图
• 新内容:现在可以在空白区域建造空间站了
• 新内容:会对飞船造成损伤的危险区域
• 新内容:新的支线任务
• 新内容:训练雇员以提升技能
• 新内容:玩家舰船和空间站间的货物交换
• 新内容:目标切换子系统
• 第一人称模式下可以奔跑了
• 可以自定货物售价
• 添加新的必须要把锁打掉才能打开的漂浮货柜
• 为玩家座驾添加新的贸易和瞄准软件升级
• 舰船燃料不足后呼叫玩家时增设开启自动补给燃料的选项
• 建造进度在监视器和地图上显示
• 添加在贸易菜单中显示不在队伍中的舰船的选项
• 添加巡逻区域命令以保护区域
• 添加采集资源命令以让舰船在不同区域采矿
• 添加回收所有无人机的选项
• 在百科中显示空间站建造成本
• 在贸易菜单中添加预期利润
• 在舰船经销商的无人机菜单中添加默认无人机配置
• 在贸易详情页添加百科选项
• 在新的主菜单中添加快捷键显示
• 为资产列表、库存清单和离港添加快捷键
• 当玩家在空白区域建造空间站后便可以对所在空白区域命名(对3.0中添加的新内容的改进)
• 当开启/关闭扩展内容后添加重启游戏提示
• 新的游戏内数据统计
• 新的小贴士
• 新文本的多语言化和语音化(3.0中的新文本)
• 在资产列表菜单中添加广播命令选项
• 添加“从战斗中撤退”的命令让舰船停火并飞离敌人然后待命
• 星图菜单列表现在可以用左/右键进行折叠/展开操作
• 当前区域外的玩家资产遭到攻击时会进行汇报
• 新货物——煎饼
• 为非玩家舰船和物件的互动菜单添加攻击选项(替换原来的呼叫)
• 当玩家舰船被扫描出非法货物时将强行抛下非法货物并降低声望
• 新的成就和数据统计
• 添加对护盾发生器的黑客入侵选项,入侵成功后会导致护盾立即失效
• 在舰船的信息菜单中显示登船抵抗能力
• 在百科的空间站页面中添加每个建造阶段的预计成本
• 改善不同游戏开局的平衡性
• 改进对话的口才游戏
• 改善不同对话奖励的平衡
• 改进黑客入侵时的游戏体验
• 提升AI躲避炮火的能力
• 改进AI对燃料补充设施的选择以减少排队补充燃料的队列
• 改进AI主力舰和舰队的进攻行为
• 改进AI对导弹目标的选择
• 改善小型战机对大型目标的进攻
• 提升没有战机护航的主力舰在防御时的目标选择
• 改善警备艇的扫描行为,给予更多时间抛出非法货物
• 改善空间站遭到攻击后的反应时间
• 改变高速通道广告牌的位置以避免交通堵塞
• 改进价格计算和折扣系统让更多货物可以进行贸易(新的基准价格)
• 改进警察执照价格、赏金和任务报酬的平衡性
• 改进舰船的燃料补充行为减少浪费在燃料上的资金
• 改善空间站雇员(包括其技能等级)对生产效率的影响
• 改善AI工程师的平衡性
• 改进全息星图的颜色设置
• 改进声音层级以屏蔽当玩家在平台上时的外部声音
• 提升在防御/进攻时防御官设定的反应时间
• 当下令进攻时在开火前不会导致声望下降
• AI战斗机动会在最大作战范围内进行
• 改进Teladi的XL级战舰的平衡性
• 改进推进器加速时主力舰的飞行
• 战斗音乐现在会在当附近归玩家的飞船或空间站遭到或进行攻击时播放
• 改进NPC贸易船的分配以解决宇宙中供需不协调的问题
• 改进NPC矿船的行动以更好地分配资源
• 改进价格范围的平衡性以创造更多贸易机会
• 改进无人机和中小型船只建造的资源需求的平衡性
• 改进登船战的平衡性
• 技能等级更高的工程师现在可以将船的完整度维修至更高水平
• 调整空间站不同部分的价格以更好反映它们的盈利能力
• 调整NPC驾驶员在遭到攻击时逃跑的几率
• 提高玩家舰船的跟随飞行技术
• 提高执行“飞到我当前位置”命令的飞行技术
• 改进玩家舰船遭到攻击时的反馈
• 改进黑客入侵小时的音频反馈
• 修复高速通道相关的音频偶尔失效的问题
• 修复施工船的定位问题
• 修复无人船在被占领之后的反应
• 修复某些船的船体部分在没有损坏时呈现损毁的外观的错误
• 修复更多情况下空间站由于某些货物库存塞满而停止生产的问题
• 修复某些情况下防御官的进攻/防御设置无效的错误
• 修复不友好的NPC在被问到“我在哪里可以找到···”问题时允许继续问下去的错误
• 修复补充燃料命令在驾驶员信息中显示两次的错误
• 修复舰船在离港时当前命令显示为“靠港”的错误
• 修复舰船的资源采集列表中有其无法采集的资源的错误
• 修复将船只卖出时的价格计算不考虑船只损坏程度的问题
• 修复某些货物连对海盗、Xenon和主角自己都显示为非法货物的错误
• 修复对空间站抛出的货物的收集不被标记为非法行为的问题
• 修复日志信息中的资金显示为负数的错误
• 修复折扣剩余时间信息丢失的问题
• 修复玩家空间站显示信息解锁百分比的问题
• 修复贸易菜单中货舱容量的计算错误
• 修复舰船详细信息中错误的引擎数量
• 修复信息菜单中生产时间不更新的错误
• 修复“账户更新”提示有时显示双倍资金数目错误
• 修复当驾驶员资金不足时交易完全失败的问题
• 修复当空载的货运无人机在返回途中被摧毁时会有更多货物被输送的错误
• 修复当玩家舰船加入或移出玩家小队时不完成当前任务的问题
• 修复当平台上的开关在使用时存档后开关失效的问题
• 修复跟随玩家的舰船在有交易命令时卡住的问题(卡住的交易会在当前指令结束后完成)
• 修复主力舰不会对某些空间站开火的问题
• 修复空间站在某些情况下不会对敌人开火的问题
• 修复OOS下用导弹作为武器的舰船的火力输出计算
• 修复炸弹无人机的弹药问题
• 修复远程控制导弹在玩家停止遥控后停止移动的错误
• 修复采矿船在无法卸货时可能会卡住的错误
• 修复舰船在特定情况下不完成贸易清单的错误
• 修复舰船在静止时看起来好像还在移动的问题
• 修复船只卡在高速通道中的问题
• 修复至少一种玩家座驾被甩到九霄云外的情况
• 修复读档后驾驶舱视角移动失效的问题
• 修复某些命令的音频反馈丢失
• 修复在没有明确命令的情况下NPC的错误语音反馈
• 修复最低预算没有考虑当地价格因素的问题
• 修复在星图上查看不同星区时的物体位置错误
• 修复鼠标准星在平台上激活时的随机初始位置
• 修复目标循环选择有时跳过一个目标或选择错误的目标
• 修复罕见情况下循环选择目标时当前目标丢失的问题
• 修复用手柄选择特定目标时的问题
• 修复维修之后的表面设备无法选择的问题
• 修复建造、燃料补充或维修之后的主力舰不显示目标框的错误
• 修复可收集物品的目标框错误循环
• 修复其他一些罕见的目标框相关的问题
• 修复一些和任务目标的重新标记相关的问题
• 修复一些和准星信息显示相关的问题
• 修复在功能菜单打开时安装了新的无人机后菜单不更新的问题
• 修复了小型船只经销商的无人机菜单滑动范围
• 修复某些情况下鼠标操作时功能菜单的按钮闪烁的问题
• 修复功能菜单的按钮卡在使用状态的情况
• 修复特定情况下日志中的鼠标点选的问题
• 修复几个和准星显示相关的小问题
• 修复另外几个菜单操作相关的问题
• 修复护盾值不保存在存档中的问题(只对新存档有效)
• 修复可以对航母下达采矿命令的错误
• 修复星图中显示建造中的舰船的错误
• 修复没有武器的非战斗小型船只加入战斗的错误
• 修复空间站遭到玩家舰船攻击时不转为敌对的错误
• 修复模块建造中的空间站的价格计算
• 修复空间站损失所有弹药消耗设备之后仍然收购弹药的问题
• 修复不显示声望暂时下降的提示的错误
• 修复“攻击目标”命令的命令信息
• 修复下令进攻时无法选择不同区域的空间站/舰船作为目标的错误
• 修复OOS时小型战机不移动的问题
• 修复OOS时的损伤情况
• 修复OOS时舰船船体百分比的显示错误
• 修复某些情况下当玩家离某个物体较近时转弯时候有“闪光”的问题
• 修复在全屏模式下按Alt+Tab时功能菜单的声音重复播放的问题
• 修复用固定帧率录制视频时的UI动画问题
• 修复多个空间站的M级停靠位
• 修复Xenon空间站的信息点
• 修复阿尔比恩星系的室内光线过亮的问题
• 修复Teladi舰船上丢失的引擎描述
• 修复一些引擎没有爆炸/护盾效果的错误
• 修复高速通道的贴图接缝
• 修复一些舰船的镜像文本
• 修复工程师在极短的停顿后立即开始维修的问题
• 修复空间站在某些情况下不向敌人开火的问题
• 修复个别情况下玩家座驾在使用远程控制后变得十分脆弱的问题
• 修复OOS时维修之后的储存模块中占用容量的空货物
• 修复互动菜单中有时候丢失的登船选项
• 修复在高速通道飞行时功能菜单显示无人机无法使用的错误原因
• 修复录制视频时错误的UI动画
• 修复某些情况下小型船只和主力舰的“转移货物”命令
• 修复跳过开场对话后其他介绍对话没有取消的问题
• 修复一些对话的嘴型同步
• 修复货运无人机的机械臂拾取动画
• 修复又一个同一平台上出现多个舰船经销商的错误
• 修复空间站有时在弹药库存已经满了的情况下仍然收购导弹的问题
• 修复上一个升级中没有修正的某些空间站模块的旋转
• 修复读取版本很老的存档后DLC空间站上的NPC分配
• 修复大型交通网络可能永久性卡死的情况
• 修复玩家在任务简报时按下ESC键后任务卡住的情况
• 修复将合成的物件交给客户后任务失败的的情况
• 修复谈话结束后的视角错误
• 修复外部触发的音乐将战斗音乐覆盖的错误
• 修复丢失的清空贸易清单的选项
• 修复很多情况下物体的所有权改变后互动菜单不显示特定选项的错误(例如:当玩家占领/抢下/售出一艘船后)
• 修复没有无人机时智能防御按钮仍然可用的问题
• 修复OOS时受攻击者异常“宽容”的问题
• 修复个别情况下无人机界面显示船体值的错误
• 修复舰船的无人机黑客入侵
• 修复一些导致游戏崩溃或UI卡死的错误,改进游戏崩溃的反馈
• 通过优化提升游戏性能,尤其是在繁忙区域

32位

游戏的操作系统要求一直都是64位Windows,现在64位的的游戏程序已经被广泛使用

3.00没有32位版本。“Teladi前哨”DLC不兼容最后一个32位游戏版本2.51。

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参与人数 1UCC +2 好评 +1 收起 理由
NBer + 2 + 1 辛苦了!翻译这么多内容的工作量是非常大的.

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发表于 2014-12-13 19:21:44 | 显示全部楼层
• 新内容:训练雇员以提升技能
这个怎么用?雇员技能窗口里的训练按钮一直是灰的。
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