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[讨论] 更新到3.5了

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发表于 2015-2-20 17:08:20 | 显示全部楼层 |阅读模式
有知情的吗,更新了那些内容?
发表于 2015-2-20 17:15:19 | 显示全部楼层
Beta1
我发了个帖子,被系统吞了,等FM恢复

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参与人数 1UCC +6 收起 理由
ygat + 6 被系统吞了

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发表于 2015-2-20 17:53:49 | 显示全部楼层
Patch 3.50 beta 1 avalaible
Release Notes

Version 3.50 Beta 1 (191742)

Localisations for texts that are new in 3.50 may not yet be present

• Added new Onil mining ships to Canteran shipyard in DeVries.
• Added "Loot Magnet" which attracts nearby collectables to the player ship (feature subject to change).
• Added several new generic missions and mission variants.
• Added hotkey to toggle sound on/off (not mapped by default).
• Added text search field to map.
• Added FXAA to graphics options.
• Improved station manager and station owned ship trade behaviour.
• Improved balancing and accuracy of combat calculations when player is not present.
• Improved response of player owned stations to nearby player ships being attacked.
• Improved relation change behaviour on accidental hits, preventing friendly factions from attacking each others so fast.
• Improved capital ship collision avoidance with other capital ships.
• Improved police mass-traffic scan reaction to collision.
• Improved missile turret target selection.
• Improved stability of in-game map.
• Improved Russian localisation.
• Fixed multiple problems with capital ship shields and engines.
• Fixed escort ships respawning when loading a savegame.
• Fixed ships still attacking targets after the pilot bails, or ship is captured or claimed.
• Fixed several cases of turrets still shooting when there is no line-of-sight.
• Fixed capital ships not attacking after commander was destroyed on 'Withdraw from Battle' order.
• Fixed autopilot causing loss of control if it auto-deactivates while a menu is open.
• Fixed add/remove ships from squad while player is docked resulting in wrong commands.
• Fixed player ships with command action 'Waiting for drones' instead of 'Standing by' in some stations.
• Fixed one ship being able to be selected for modification at two different ship traders at the same time.
• Fixed planned trade trips not being cleared when assigning a squad ship to work for a station/ship. • Fixed map not displaying objects around player property in some situations.
• Fixed menu issue allowing pilots to be sent to stations and capships.
• Fixed remote transfer selling all player drones of a type regardless of specified amount.
• Fixed fighter drones not changing their flight behaviour in some situations.
• Fixed several issues resulting in unit storage calculations to become incorrect.
• Fixed some specialist NPCs being incorrect types of characters.
• Fixed case where player could be asked to talk to someone who did not exist.
• Fixed positions of Construction Vessels which were pushed away from their stations.
• Fixed several problems with superhighway flight and exit.
• Fixed case of peculiar player movement when ending communication with an NPC while on a platform.
• Fixed trade offer target elements being displayed for invalid/outdated trade offers.
• Fixed plot course button being available in map modes.
• Fixed detail monitor not folding away under certain circumstances.
• Fixed map zoom being disabled for ware exchange partner selection.
• Fixed incorrect count of known systems in encyclopedia.
• Fixed several menu scrolling issues.
• Fixed several cases of plot ships being destroyed and left-over plot objects.
• Fixed several causes of common crashes.
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发表于 2015-2-20 18:09:31 | 显示全部楼层
我发了个回复,被系统吞了
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发表于 2015-2-20 18:23:57 | 显示全部楼层
steam上还没有看到。。。
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发表于 2015-2-20 18:53:09 | 显示全部楼层
Version 3.50 Beta 1 (191742)

Localisations for texts that are new in 3.50 may not yet be present

• Added new Onil mining ships to Canteran shipyard in DeVries.
• Added "Loot Magnet" which attracts nearby collectables to the player ship (feature subject to change).
• Added several new generic missions and mission variants.
• Added hotkey to toggle sound on/off (not mapped by default).
• Added text search field to map.
• Added FXAA to graphics options.
• Improved station manager and station owned ship trade behaviour.
• Improved balancing and accuracy of combat calculations when player is not present.
• Improved response of player owned stations to nearby player ships being attacked.
• Improved relation change behaviour on accidental hits, preventing friendly factions from attacking each others so fast.
• Improved capital ship collision avoidance with other capital ships.
• Improved police mass-traffic scan reaction to collision.
• Improved missile turret target selection.
• Improved stability of in-game map.
• Improved Russian localisation.
• Fixed multiple problems with capital ship shields and engines.
• Fixed escort ships respawning when loading a savegame.
• Fixed ships still attacking targets after the pilot bails, or ship is captured or claimed.
• Fixed several cases of turrets still shooting when there is no line-of-sight.
• Fixed capital ships not attacking after commander was destroyed on 'Withdraw from Battle' order.
• Fixed autopilot causing loss of control if it auto-deactivates while a menu is open.
• Fixed add/remove ships from squad while player is docked resulting in wrong commands.
• Fixed player ships with command action 'Waiting for drones' instead of 'Standing by' in some stations.
• Fixed one ship being able to be selected for modification at two different ship traders at the same time.
• Fixed planned trade trips not being cleared when assigning a squad ship to work for a station/ship. • Fixed map not displaying objects around player property in some situations.
• Fixed menu issue allowing pilots to be sent to stations and capships.
• Fixed remote transfer selling all player drones of a type regardless of specified amount.
• Fixed fighter drones not changing their flight behaviour in some situations.
• Fixed several issues resulting in unit storage calculations to become incorrect.
• Fixed some specialist NPCs being incorrect types of characters.
• Fixed case where player could be asked to talk to someone who did not exist.
• Fixed positions of Construction Vessels which were pushed away from their stations.
• Fixed several problems with superhighway flight and exit.
• Fixed case of peculiar player movement when ending communication with an NPC while on a platform.
• Fixed trade offer target elements being displayed for invalid/outdated trade offers.
• Fixed plot course button being available in map modes.
• Fixed detail monitor not folding away under certain circumstances.
• Fixed map zoom being disabled for ware exchange partner selection.
• Fixed incorrect count of known systems in encyclopedia.
• Fixed several menu scrolling issues.
• Fixed several cases of plot ships being destroyed and left-over plot objects.
• Fixed several causes of common crashes.
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发表于 2015-2-20 20:40:55 | 显示全部楼层
96321a 发表于 2015-2-20 18:53
Version 3.50 Beta 1 (191742)

Localisations for texts that are new in 3.50 may not yet be present

版主帮我恢复一下帖子
http://bbs.deeptimes.org/forum.php?mod=viewthread&tid=2139086
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发表于 2015-2-20 22:38:36 | 显示全部楼层
嗯,3.5的话yet自动交易mod不能用。
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发表于 2015-2-21 08:54:15 | 显示全部楼层
gujialin 发表于 2015-2-20 22:38
嗯,3.5的话yet自动交易mod不能用。

UI改了所以不能用,等3.5正式版出来后,MOD才能修改。
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