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[推荐] 星际之剑升级1.8.0了, 推荐更新!

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发表于 2010-6-18 20:43:12 | 显示全部楼层 |阅读模式
SotS Update 1.8.0


Fixes:

1 -Alliance downgrade option reporting the incorrect player name.
2 -All known turret, ship section, weapon and weapon layout data issues.
3 -Docking assault shuttles may freeze the application for a noticeable period.
4 -Bug where enemy AI was not decloaking when revealed by deep scan.
5 -Cosmetic issue where miniship could be displayed upside-down
7 -Issue where CNC ships could not be pulled to the back line.
8 -Issues with Stealth armor.
9 -Station build queue overrunning the bottom of the station build window.
10 -Bug where combat players could be shifted slightly from intended start point
11 -Raid encounters no longer show raider's name on both sides of the load screen.
12 -Known cases where ETAs were being reported incorrectly for enemy fleets
13 -All known population manager UI and reporting issues.
14 -An issue that was preventing AI from certain ship types.
15 -Bug with max freighters for a sector not taking into account the trade stations.
16 -Long processing time for Hiver AI with large commercial empires.
17 -All known installer dependency issues that could crop up for some users (including vcredist and DirectX).
18 -A few minor memory leaks.
19 -Rare crash can occur just after a SK is destroyed in combat.
20 -Cosmetic issue where players were being reported as defeated when they still had imperial population left on their system.


Changes:

1 -Reviewed auto-resolve behaviour for each encounter type with an eye to making results more accurately match player controlled battles.
2 -Reduce duration for trade raiding combat.
3 -Players may now demand surrender of NAP and Alliance members.
4 -Flagship destruction now lowers empire morale.
5 -AI players are now insulted by being asked to surrender repeatedly.
6 -Abandoning any colony affects empire morale. (Not just the home world.)
7 -Improved AI trade sector management including freighters, raiders and escorts
8 -Improved AI weapon research and loadouts
9 -Tighter collision/manouver spheres for Liir and Tarka dreadnought shapes 10 -Primary PD weapons now picking boarding pods off of allies in combat.
11 -Reduced Progression Wars stage length.
12 -Players with non-aggression pacts nolonger share sensor data in combat.


Additions:

1 -Antiquarians scenario.
2 -Fleet manager band-boxing.
3 -New random encounter.
4 -New avatars and badges.
5 -Optional axis line rendering overlay for star map.

简单的说,就是修正了一些问题,增加了一些比如旗舰被击沉会减帝国士气等人性化设定(爱拿旗舰去冲锋陷阵的可以去洗洗睡了~),值得关注的是添加了新剧本和新随机事件(新野怪?),总之星剑迷们不要错过了~

附上两个下载地址:
http://patches.gamersgate.com/sots-1.8.0-en-update-install-cand3.exe
http://nickersonm.com/sots/sots-1.8.0-en-update-install-cand3.exe
发表于 2010-6-18 21:00:43 | 显示全部楼层
本帖最后由 davidhawk 于 2010-6-18 21:56 编辑

Hello , I大, 该起床翻译了。。。。。。。。

开始下载了。。。。。。
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发表于 2010-6-18 22:00:47 | 显示全部楼层
晕,还真的有1.8.0版本了?先下着,然后坐等I大的汉化包
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发表于 2010-6-19 08:39:27 | 显示全部楼层
下载中,等汉化[S::):]
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发表于 2010-6-19 09:07:26 | 显示全部楼层
见到新随机事件了.
Hearld/使者
大广播船,带两DE小船.大船不会攻击小船很猛。如果无法将其破坏的话,战斗结束后该星球民心变成1。
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发表于 2010-6-19 12:11:09 | 显示全部楼层
DE级小船能有多猛?
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发表于 2010-6-19 14:53:49 | 显示全部楼层
来支持个,下载中,等汉化,嘻嘻
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发表于 2010-6-19 15:02:11 | 显示全部楼层
ACM里猴子12艘DE,第100多回合.全灭.对方连烟都没冒.似乎有一种很强的光线武器.秒DE
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发表于 2010-6-19 16:57:30 | 显示全部楼层
回复 1# ihf
我下载好了,安装了,150多M是吧,感觉跟1.71没什么区别啊,还汉化好了~~~什么情况··我是从1.71升级上来的····
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发表于 2010-6-19 20:23:27 | 显示全部楼层
汉化好了不可能.....
LS玩玩就会发现新出的对话/事件/剧情/科技都是英文
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