找回密码
 注册
X系列官方授权正版
搜索
查看: 3709|回复: 12

[推荐] S.T.A.L.K.E.R.: Clear Sky

[复制链接]
发表于 2007-7-16 12:29:30 | 显示全部楼层 |阅读模式
S.T.A.L.K.E.R.: Clear Sky


SANTA MONICA, Calif.--Ducking out of the summer sun into one of the biggest video game press events of the season could net you hands-on time with the S.T.A.L.K.E.R. prequel, Clear Sky. It worked for us. The new game from GSC Game World will still take place in the "exclusion zone" outside of the irradiated ruins of Chernobyl after the fictitious second nuclear meltdown that occurred in the previous game, Shadow of Chernobyl. However, the prequel takes place about a year before the events in the previous game and puts you in the role of a totally different character, who may actually end up being an enemy to the protagonist of the original game.

In Clear Sky, you'll play as a mercenary who can work with any of the different factions of stalkers--the paramilitary scavengers who comb the wreckage of the exclusion zone in search of valuable, irradiated artifact items that can be sold for cold, hard cash. By allying with a specific faction, you can help that group complete the game by gathering the artifacts and fending off rival stalker factions and irradiated monsters. However, conditions were apparently different in the exclusion zone a year ago--radiation conditions were such that artifacts are invisible to the naked eye and can be found only with a detection gadget that must be held in hand at all times. This means that when you're close to finding an artifact, the biggest weapon you can carry will be a pistol in your other hand. If you're taking heavy fire and need to equip a two-handed weapon such as an assault rifle, you won't be able to find the item.

We played through a brief, prebuilt mission specifically created for E3 in which we came charging through the Ukrainian wilderness to join a stalker squad camped out in a ruined two-story building that might've been a bathhouse. The new game will apparently feature an all-new texture engine built on DirectX 10 architecture, though we weren't able to see DirectX 10 code at this year's E3. Once we met up with the group, we had a chance to compare the original game's character models to the new game's models. The Clear Sky character models are far more detailed, with higher-resolution textures that render the rumpled cloth of the stalkers' bodysuits much more realistically.

We ran through part of the mission, which required us to weave through the bombed-out second floor to take out enemy stalkers who were entrenched behind various cover points, pinning down our allies. We ran up flights of stairs bounded by walls of shattered bath tiles, piles of bricks, and loose wooden crates to get the drop on our enemies by ducking beneath cover, leaning behind walls, and looking down the sights of our weapons to zoom in slightly on our foes. The game will model different physical properties for different surfaces in the world--some objects, such as crates, will be fully destructible by gunfire, which means that flimsy cover won't really be cover at all once heavy fire starts. We were given continuous mission updates as we picked off each enemy soldier to move on to the next one until we'd finally taken them out. There will probably be plenty of intense gunfights in the new game, just like in the original.

S.T.A.L.K.E.R.: Clear Sky is apparently scheduled for release in the early part of 2008, though no North American publishing partner has been announced. Even though developer GSC Game World had worked with THQ on the original game, the studio is actively negotiating with a variety of partners to bring the game to market.

-GameSpot


Image




























 楼主| 发表于 2007-7-16 12:45:28 | 显示全部楼层
STALKER的续集,华丽地等待呀……
回复

使用道具 举报

发表于 2007-7-16 14:20:27 | 显示全部楼层
喔喔,板凳华丽被占领
回复

使用道具 举报

 楼主| 发表于 2007-7-16 14:35:17 | 显示全部楼层
锤大不喜FPS么,假如答案是否定的话,那你就不要错过这个游戏,及其续集。:victory:
回复

使用道具 举报

发表于 2007-7-16 15:36:00 | 显示全部楼层
恩,没玩原因有3。
1.没什么时间玩,我的Obilion,Tarr和木星事件都没空玩,最近还忙学3DsMax。
2.没硬盘空间了,机器配制估计也有点累。
3.象偶这样的曾经CS高手已经对FPS失去兴趣了呀。
回复

使用道具 举报

发表于 2007-7-16 16:29:30 | 显示全部楼层
恩,我的cs依然很强的
回复

使用道具 举报

 楼主| 发表于 2007-7-16 16:33:14 | 显示全部楼层
用这个终于把猪大给诱出来了。
TO 锤大:可CS是很单纯的FPS呀,STALKER里还有其他元素的,以后你好试试……
回复

使用道具 举报

发表于 2007-7-16 18:34:28 | 显示全部楼层
原帖由 猪样年华 于 2007-7-16 16:29 发表
恩,我的cs依然很强的

改天我们拿小刀决斗.
看偶一刀爆头的刀法.
回复

使用道具 举报

发表于 2007-7-20 15:06:04 | 显示全部楼层
FPS遊戲只要不太噁心的,我還蠻愛玩的...... Roy和豬大介紹幾個吧
回复

使用道具 举报

 楼主| 发表于 2007-7-20 16:25:36 | 显示全部楼层
不恶心的啊……名气大的,你肯定知道并玩过,那些就不说了。
《HALO2》你下了吗,我想下来玩玩,那个肯定不错。还有个叫《武装突袭(Aemed Assault)》的玩过吗,这个还没玩,闪点行动制作组的作品,也应该好玩的,《闪点行动》主要是融入感好,和战友们一起战斗的感觉很好,这个应该一样。还有个,就是《孤岛惊魂(Far Cry)》的续集叫什么忘了,这个好玩,我也是只玩过《孤岛惊魂》,感觉不错,足够的自由度,可以从不同路线进攻,而且风景特好,热带风情,HO~O……
只是,这些游戏的配置恐怕比较高吧。:(
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

关闭

站长推荐上一条 /1 下一条

Archiver|手机版|小黑屋|DeepTimes.NET 太空游戏站