更新日志:
- Intial market implementation:
- Major work on special market packet encodings.
- Browse market, see pending orders.
- Initial price history implementation.
- Place sell orders (builds the market)
- Place buy orders
- Place immediate sell orders
- Place immediate buy orders
- you prolly need to log out&in before seeing new orders right now.
- Major destiny (space) work:
- Much improved event broadcasting to allow players to
observe the actions of another player.
- New module manager to handle different weapon types
- Improved timer support for module activation/deactivation.
- Can now activate weapons and generate fake hits on targets.
- Initial infrastructure for damage propigation.
- A bit more corporation creation work. (firefoxpdm)
- Initial NPC AI work. Very very simple right now.
- Added /spawn (typeID) command to spawn an NPC.
- Started reworking chat channels a bit. It is prolly more broken
than it was previously right now, but should improve over time.
- Start rework on chat channels to support dynamic channels.
- Initial XML packet support for none-value duality handling.
- Added queue for destiny updates to properly batch them up.