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发表于 2008-5-18 18:18:47
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EVEmu 0.6.253 released
点上面那行,是作者发的贴
Here is the changelog: Code:
*** 03/05/2008 ***
- Eliminate invBlueprints table by pulling data from other existing tables. (Bloody.Rabbit)
- Implemented bubble manager to handle in-space items which are not visible system wide.
- Partial support for boarding an empty ship in space.
- Properly undock to the station's dock location (firefoxpdm)
- Properly use ships position in space from the DB.
- Store ship position in space when logging out.
- Improved support for fitting charges with weapons.
- Improved NPC AI to make them consistently follow, orbit and attack.
- Hybrid and Laser modules consistently fire on NPCs now.
- Implemented damage code including basic messages.
- Implemented NPC death logic.
- Implement code to support asteroids in space.
- Add new command to spawn an asteroid: /roid (typeID) (radius)
- Implemented graphics for mining lasers (they do not yet actually mine though)
- Load up space junk (roids, items, etc) from DB ay system boot.
- Implement runtime memory error exception handler to help prevent one bad action from crashing the whole server.
*** 02/15/2008 ***
- Load tutorial information from DB (Bloody.Rabbit)
*** 02/03/2008 ***
- Celestial Statistics support (firefoxpdm)
*** 11/24/2007 ***
- Reworked bind ID storage code (firefoxpdm)
- More coporation cleanup (firefoxpdm)
- Fix issue with the wallet (firefoxpdm)
- Fixed "show info" tab for DoGetStation (firefoxpdm)
- Fixed station backgrounds (firefoxpdm)
- Implemented people and places lookup (firefoxpdm)
- Fix for owner notes (GuristaSyndicate)
To load the database, use: Code:
SET FOREIGN_KEY_CHECKS = 0;
source load_static.sql
source load_empty_users.sql
source prime_db.sql
SET FOREIGN_KEY_CHECKS = 1; |
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